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A collection of code for games using python.
Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
Sagüim is a powerful, intuitive and easy to learn 2D game programming library. Sagüim allows you to create a simple game with only a few lines of code and has powerful features that facilitates the management of complex projects.
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A 2d cross-platform top-down arcade game, reminiscent of Robotron. Written in Python using pygame and SDL. Available for Unix and win32, should work on Mac as well.
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Orange 3D, a game engine distributed under the zlib/libpng license, is an all in one solution, with IDE, level editor, 2d painter, 3d modeler, and possibly audio editing software all in one clean package, for free!
Mix of RPG and Tower defense game. Player leads a small team and explores a huge world of connected floating islands. 2d isometric view and NO acceleration required.
Game engine + remake of Atari XL/XE game Robbo.
Level loader is compatible with levels file of GNU Robbo project.
This is NOT the same project as pyrobbo on google code.
This project's aim is to create a turn-based strategic figurine game, like Warhammer (TM). One emphasized goal is to generate automagically as much code as possible, in order to keep modifications minimal when adding functionalities.