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It's a GUI intended to be highly customizable, portable and work in computers with small resources. Moreover it will have a multilingual mechanism, for the user and for the programmer.
Soccer manager with many new features, 2D/3D match engine, it will be released under GPL for Windows and Linux. OSM will include built-in database viewer/editor. Also all world leagues will be in. Over 50 statistics per player.
NATIVE is a project aimed at producing a version of the C# language compiler which omits native-code for various OS platforms. NATIVE does not target the CLI or use the CLR.
Docifier similar to javadoc that lets you write doc-comments in many types of languages (Perl, Tcl, Java, C, C++, C#, Pascal, Lisp etc.) Output in several formats (html, LaTeX).
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Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.
Achelous is attempt to clone Mac OS X for the Intel X86 Chipset. There are currently two teams working on the project: the Kernel team and the GUI team.
Generate Pascal and/or C code starting from a simple HTML-like file. You insert then the output in your program and with a simple call to a function you'll see on the screen the linked HTML! In the future the format will be HTML/XML.
CRefDynGenStrArray is a fast and space efficient STL-vector(char)-based dynamic array of generic strings. Supports storing and retrieval of Pascal&C style strings, STL strings and vector(char). Provides STL algorithm adapter class.
TeXPerfect plans to be a cross-platform, extensible, user-friendly yet expert-tunable visual TeX implementation. The most important feature will be a split screen (inspired by WordPerfect(R) Reveal Codes) showing the underlying TeX code.
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a new kind of OS.
just an experimental and limited system to test a new concept based of user centric view, but nothing is done because it's "normal" in all OSes , everything is thinked again.
The aim is to manage information (represented as XML) wit
This is an implementation of the 4-in-a-row game. You can play vs a human player (via net yet:), or against an AI player. In the few moments in which you don't play you can load one of its cool plugin;) (clock, cpu/mem/swap monitor, mailchk etc.)
Brain Relax is a translator from the BF (BrainF**k) programming language (a Turing-complete language) to other programming languages (such as C, TCL, PHP, Pascal, Perl, Basic, Python, etc.)
This project differs from other Open Source projects - it will not only features OSS fuzzy-logic OCX methods, PHP tools and other software, but also have the well-known spirit of community with loooong discussions...
GTS or Global Train Simulator is a train driving program that will allow the driver to pilot any number of trains from around the world as well as interaction with signals, sounds, and other passing trains. The goal is to produce a very realistic locomot
This projects aims to convert the SDL (Simple Directmedia Library) C-headers to Pascal.
So every freepascal or delphi-programmer will be able to use the SDL.
Pascal binding for the Irrlicht Engine.
The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
The goal of this project is to allow Pascal Developers to use Lua without needing to understand C and the binding process. Bringing Lua to native Pascal types for simple usage and management.
This project aims to provide a full implementation of the GEM VDI & AES API's on a truly multi-tasking, network aware system (Linux Kernel) with the appropriate modifications to support the advanced functionality of the underlying OS.
The program fuses 2 sets of molecules. It tries different relative positions of molecules before binding them, so that there is no or minimal intersection in the resulting molecule. The atom to be fused in a molecule is labeled with an R symbol.
Project Lorelai RPG Engine is an RPG engine coded in C++. An RPG engine takes care of managing life, inventories, items, weapons, armors, stats, potions, etc. We're looking for developers that could even code a GUI front-end.
Tools and libraries for dialing URI addresses directly from telephone's numeric keypad w/o phone directories.
Encoded uri (for instance, SIP VoIP phone number) consists of decimal numbers only and can be entered from any telephone or other device.