PEStudio is a network protocol analysis and security auditing tool for Windows which allows you to apply scripts to winsock calls in order to filter / edit the data that travels to and from your computer, giving you complete control over your network.
An ever growing collection of portable open source applications. Our aim is to provide portable applications where you can see exactly whats in them. Some of the first portables: Portable KGB Archiver & Portable WinUHA Archiver
Sql2Csv is a small tool converting records selected from a database to a text file with separated values, html webpage, sql dump or xml file. Target users are semi database professionals that are able to use SQL. Sql2Csv is a .NET based tool.
A graphical user interface framework aimed to create complex user interfaces in a quick and simple way. Update: Source code deleted, because its so vastly outdated, its impossible to get it to work with required externals.
Moo! it is a compact and basic C++ 2D-Game Framework for user learning on Game Development. Based primarily on OGRE, OIS for input systems and IrrKlang for a very simple audio engine framework, Moo! is intended to be as well a very basic and fun game ...
This program mimics the the behavior of nix systems for displaying mounted drives on the desktop. Written in native windows c++ for maximum performance and optimization.
Developing protocol for passing packets through NAT device to the inside host.
The source code for my(Ben Thompson) 10th grade neural network science fair project. UPDATE: Got 2nd in the regional fair, 3rd in the state, 4th in international science fair.
Game Development System
GameDirector Ver 0.1 Devlopment Build 16G ( 13-September-2012 ). GameDirector is a new game development system based on the Ogre Engine and is in heavy development. and continues to Evolve. Also some tools we are working on and are in development ---------------------------------------------------------------------- New Gamedirector10 (GD10) In Development 22/04/17 https://sourceforge.net/projects/realityeditor/files/GD10/
A minecraft clone thing on the cube 2 engine
a minecraft clone in cube engine 2. it is going to utilize build 101 of cube 2 released on December 2nd 2008. currently being planned, any help is needed.
"Unified Modular System" is project primarily designed to create platform independent light-weighted modular applications like games but also GUI or service utilities supported. Application is gathered from unified modules as brick wall from brick.
An ISO8583 Library
This library was developed by Oscar Sanderson (http://www.oscarsanderson.com). It is an implementation of the ISO 8583 protocol. This project was created in an attempt to maintain and distribute the original code. Also includes a C++ wrapper, a COM object to use with .NET, tinyXML support to load different dialect formats, support up to 3rd bitmap in ISO messages.
CrixerSoft InstallSphex Compiler is a professional Cross-Plattaform and Open Source for the development of Installers Developed in Lazarus, Supports Win32 only for now.
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
Simple, but powerfull Jabber communicator written in C#
Nex Input Library (or Nex for short) is an input library for handling multiple simultaneous input devices meant for game developers. Port to UNIX-like systems using MPX is planned, giving full crossplatform support. Planned features include gamepads.
Windows portable app maker: launcher(s), runtime, and gui designed to help you run non-portable applications in a portable manner.
Simple and customizable RPG game.
The ADO.NET Utilities Project is meant to provide a number of features for the working developer to do thier work better, easier and faster. Many of the features will be VS.NET add-ins to automate the process of dealing with ADO.NET.
MNGeye was the world's first Windows implementation for the MNG image/animation format. This project is intended as a platform to re-develop the existing Delphi-code in CLX-compatible format for easy maintenance between Delphi & Kylix.
TestDriven.NET is a zero friction unit testing add-in for Visual Studio .NET. It is compatable with NUnit, xUnit and MSTest. You can download the full extension from http://www.testdriven.net. TestDriven.Net is now being maintained here: https://github.com/jcansdale/TestDriven.Net-Issues
A windows compression app zips and unzips multiple directories. Unzip many zip files at the same time and make subdirectories. App for partial backups. Zip multiple directories to separate zip files with recursion. UnZipDir is the newest version.
Advanced GUI framework for Visual Basic 5 and 6
LuaCheia is a full-blown, enhanced version of the Lua interpreter.