Orx: Portable Game Engine
Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.3.5 one C file + header (add them to your C or C++ project) with 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW Open3D IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF-8 UTF-16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input osx / unix (command line calls) ASCII UTF-8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input C89 / C++98 compliant VisualStudio MinGW GCC Clang TinyCC OpenWatcom-v2 BorlandC SunCC ZapCC on Windows Mac Linux Bsd Solaris Minix Raspbian click the tab 'Files' for prototypes, help, hello_world
Java based XSLT Processor extension for syntax highlighting
This is an implementation of syntax highlighting as an extension module for XSLT processors (Xalan, Saxon), so if you have e.g. article about programming written in DocBook, code examples can be automatically syntax highlighted during the XSLT processing phase.
Ballroom Music Player
BallroomDJ is a ballroom music player. It is designed with the goal of being able to play music the entire evening without intervention.
Collation routine for Tcl
A Tcl interface to strcoll() (or _mbscoll() on Windows). And a Tcl interface to setlocale().
Command line volume controls
These volume controls get or set the volume. They can be compiled as a command line program or as a Tcl interface.
Borland's Object Windows Library for the modern age
An extensive update of Borland's Object Windows Library (OWL) for writing GUI applications in standard C++ on Microsoft Windows.
Old-school 2D game engine
An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.
Tcl/Tk Directory Entry Widget
Directory entry widget that keeps the native/localized display name and the normalized name separate.
Virtual Scrolling without a frame or canvas wrapper
This code implements virtual scrolling using callbacks to configure and populate the rows. Each row display is configured with a callback and the data for each row is populate with a callback.
SDL library for Android, including several games.
Port of SDL library to Android mobile platform. There are also several games inside the repository, along with their sources and build files. Both SDL 1.2 and 1.3/2.0 versions are supported (1.3/2.0 support is experimental) Sources are at https://github.com/pelya/commandergenius
3D Engine c++
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
Embeddable scripting engine
AngelScript is an extremely flexible cross-platform scripting library designed to allow applications to extend their functionality through external scripts. It has been designed from the beginning to be an easy to use component.
Windows installer development tool
NSIS (Nullsoft Scriptable Install System) is a professional open source system to create Windows installers. It is designed to be as small and flexible as possible and is therefore very suitable for internet distribution. Being a user's first experience with your product, a stable and reliable installer is an important component of succesful software. With NSIS you can create such installers that are capable of doing everything that is needed to setup your software. NSIS is script-based and allows you to create the logic to handle even the most complex installation tasks. Many plug-ins and scripts are already available: you can create web installers, communicate with Windows and other software components, install or update shared components and more.
advanced disk information utility
'di' is a disk information utility, displaying everything (and more) that your 'df' command does. It features the ability to display your disk usage in whatever format you prefer. 'di' also checks the user and group quotas, so that the user sees the space available for their use, not the system wide disk space. 'di' is designed to be portable across many platforms and is great for heterogenous networks.
Lua GUI Compiler Executable
Lua Compiler Executable For Windows Operating System With Graphical User Interface
Toggle Styling for ttk::checkbuttons
ttk::checkbuttons with a toggle display. Supports all 22 styles and also the graphite appearance for the Mac OS X aqua theme. Includes multiple image sizes and will use the appropriate size as indicated by `tk scaling`.
Width-adjusting and Associative comboboxes for Tcl/Tk
A width-adjusting combobox megawidget and a associative combobox megawidget for Tcl/Tk. Good for localized text.
SceneEngine is an Open Source platform independent 3D Production solution. Mesh creation, deformation, texturing and rendering are some of the features implemented by the SDK. SceneEngine includes a 3D modeling and texturing application named CrackArt.
Simple and customizable RPG game.
build configuration tool
mkconfig is a build configuration utility. It creates an output file intended to be included as a header file, run as a shell script, used as a configuration file, or any other use. mkconfig is written in portable shell script and designed to be extensible for any configuration use.
Bitmap font generator
This program will allow you to generate bitmap fonts from TrueType fonts. The application generates both image files and character descriptions that can be read by a game for easy rendering of fonts.
Reference library for supporting the Portable Network Graphics (PNG) format.
3D game engine (more powerful redesign of the Cube engine) and FPS game
A C++/Qt ZIP library
A Qt/C++ wrapper for Gilles Vollant's ZIP/UNZIP C package (minizip). Provides access to ZIP archives from Qt programs using QIODevice API.