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- License: zlib/libpng License ×
Luna Game Engine that based on irrlicht. Bullet Physics Python, LUA , squirrel and angelscript options and it is codebase is zLib media is GPL for now but probably zLib too when it has more developers/artists.
Agora is an open source-standard following-accessible internet community project.
Aitolikon aims to be an unusual RPG with focus on story, gameplay, AI and realism. The setting will feature historical and mythological elements from the late minoan era (ca. 1400 B.C.).
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A game like no other, where the players goal is to become All City King by painting their graffiti in the most daring places, without getting caught by the authorities or rivals.
Text and font support for OpenGL + Allegro. This project has been merged into AllegroGL and is now depricated.
Développement d'un Moteur en C++/DirectX
The AngelCode tool box is a set of independent classes and functions used to speed up development of applications. Functionality covered includes light Win32 wrapper, image loading/saving, timer, etc.
Embeddable scripting engine
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A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
Anellus-Terrarum MUD source code using the LambdaMOO engine and based on the LambdaMOO-minimal database.
A collection of open-source VSTs, one written to emulate the Yamaha YM2612 FM synthesis chip.
A library for handling C/C++ function arguments in an extendable way (though tag lists)
Artanis is a medieval themed modification for the Sauerbraten fps game/engine.
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A3DX is a 3D, turn-based, artillery game.
Artist is a portable 2D graphics library. Main features are: drawing primitives, bitmap blitting, alpha blending, zoom and rotation, text rendering and image file loading. It uses hardware acceleration and provides a simple and elegent API.
This project demonstrates the use of a sniper gun (physics), and the behaviour of agents in a 3D world in case of a catastrophy like the assassination of a person.
- Project postponed -
AudioLibrary is a database-driven music player, which eliminates the need to store music as files. Music data is physically stored in the mysql database, and played directly from RAM using BASS.NET. Currently, only MP3 files may be imported.
Anthony's XML library for C++ (Axemill) is a 100% conformant, validating XML parser, written in C++.
A ship gun ballistic dynamics model. Prototype possibly for inclusion as a class in a sea warfare game. Development of the project will include visual representation of shell trajectory, editing of shell / gun characteristics.
Basic4Games will be a BASIC programming language for Windows and Linux. Will be the successor to Basic4GL.
BattleEng is an advanced engine for battling programs, like crobots. 3d grpahics using Irrlicht & IrrXML. Script can be made with AngelScript. In future I will add co-operation and new operations/weapons/environments
A web application architecture for Objective Caml that enables the creation and management of dynamic content.
A programming language to create games. Originally based on the Fenix Project.
Beta Decay is a 3d FPS/strategy game modeled after tower defense. Basically you build a number of towers/buildings to defend your building from the waves of oncoming enemies. It uses allegro and allegro GL and supports Windows and Linux. Written in C++.