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Simple, Fast, Advanced... ZintoriOS. Made in Wellington, New Zealand
Common Lisp API for Ubietylabs Ubigraph visualization package.
3d printing software
growler is a C++-based distributed object and event architecture. Its primary application has been in support of interactive, distributed visualization, "concurrent visualization", and computational steering.
cross-platform game/multimedia development core engine written in C/C++. It supports Windows, OSX, Linux, Xbox360, and PS3, allowing the use of both DirectX 3D and OpenGL. please vist www.enside.net/hydra
IMPORTANT: This football game is yet in an earlier development stage! (Scratch) A simple to play soccer game project, based on the oldies, but with actual machines graphics. Main idea is based on the "Sensible Soccer" and "Football Glory" Commodore Amiga classics. IDEAS TO-DO: http://www.youtube.com/watch?v=mFZpHZH897U
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An OpenSceneGraph nodekit to integrate the SpeedTreeRT SDK from IDV Inc into OSG.
Simple 3D Structural Analysis
Reprize is yet another realtime 3D graphics rendering engine. This framework is suitable for VR, usability testing and visualization.
This is a danmaku development project. It'll be a fan game based on famous Touhou series including some original characters.
multiplayer 2d game, where tanks fight each other (top down view). java+opengl
In Portugal every year there is place the Robotics National Festival. One competition is the "Conducao Autonoma"(Autonomous Driving). This simulator plans to be a framework that could be used to test and development the vision and controll algoritms