F2D is a simple open source library build upon the HGE Framework (visit http://hge.relishgames.com). It's designed as an easy-to-use fast and goal-oriented C++ library for the development of hardware accelerated 2d windows games.
FGE - Flocsy's Game Engine FGE is an open-source, multi-platform game-engine, based on SDLmm written in C++. It will provide an easy way to make 2D games, with animated sprites, event handler, sound effects.
FXEX is an extension library to the FOX toolkit. It contains various widgets useful for FOX programmers. This library can be seen as an add-on to the FOX toolkit, but also as a preliminary development, as some widgets may find their way into FOX itself.
Ceci est le projet Fatal CMS; un Content Manager System qui est en partie basé sur wordpress. Il est entièrement modifiable, et vous pouvez le redistribuer de façcon gratuite.
Filters is a image processing library: filter sobel,convolution,morphology,vectorization,segmentation,blob,blur,histogram,susan,threshold,texture,contrast,standard deviation,canny,distance map,matrix,contour,edge,rotation,correlation,gradient anisotropic
A 3D rendering / entity engine
This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
FizX Scene – is a development tool, allowing you to create physical scenes and objects, witch then can be used in your own projects with integrated AGEIA PhysX SDK.
Flash Actionscript 3 3D graphics library, which uses OpenGL structure. This library focuses on providing OpenGL functionality. Therefore, is a low level library for rendering 3D graphics in Flash.
Flirt is an open source (BSD license) Flash runtime. It aims for portability, ease of use, and a complete SWF 6 implementation. Our goal is to provide a tool to allow developers to create GUIs in Flash and extend the actionscript runtime with native code
FltLib is a library written in portable C for reading the Multigen-Paradigm OpenFlight file format.
The core for a "multiple microgame"-based game (in the style of Made In Wario/Wario Ware Inc.), written in Java, and permitting the easy addition of microgames, play modes, and other features.
Forge Flex is a Game Engine supporting isometric maps, graphics (shapes, images, fonts, sprites) audio and interface components wrote in C++, using DirectX.
The Free Pascal GFX Library is a framework to quickly develop cross-platform GUI software. It is light weight, and connects directly to the underlying system, allowing for the creation of small and fast graphical applications.
FreeImage is a library project for developers who would like to support popular graphics image formats (PNG, JPEG, TIFF, BMP and others). Some highlights are: extremely simple in use, not limited to the local PC (unique FreeImageIO) and Plugin driven!
FreeRT stands for "Free Real-Time Ray Tracing", a free library for rendering 3D scenes in real-time using modern, state-of-the-art Ray Tracing-based methods.
A database query tool inspired by TOAD implemented as an Java application. Should work with all databases with JDBC support.
G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
AWK language binding for accessing graphics capabilities of GD
A project making GDI+ object model available in Microsoft Visual Basic 6
GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
The 2nd version of GEOMI
GEOMI (Geometry for Maximum Insight) is a visual analytic framework for the visualisation and analysis of large and complex networks such as social networks and biological networks in 3D. The framework was developed by NICTA and University of Sydney, Australia. GEOMI provides cutting edge visual analytic tools combining network visualisation techniques with network analysis methods to enable exploring and discovering such networks for critical insights. A new version of GEOMI, namely GEOMI-2, provides a large number of novel tools for visual analysis of large networks. The new version gives more tools for visual explorations and interactions of such networks for patterns and trends in three dimensions. Some provided tools are very domain specific such as for bio-networks and social networks. The new framework has been developed at University of Sydney, Australia. Check project's current status at http://www.cs.usyd.edu.au/~visual/geomi2
GL Render PDF is a library to help to render PDF files inside a 3D world. The PDF render uses Fitz/MuPDF as the PDF render engine and GL Render PDF creates a Texture ready to be used in an OpenGL virtual world.
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
A remote interface and API for OpenGL3
An OpenGL service, a socket protocol for communicating with it, and a library implementing a simple application framework using this protocol.