http://xmsoft.tistory.com/297 svn://xmsoft.co.kr/Framework id = Guest, password = Guest
Porting the Ambrosia Software game Ares (by Nathan Lamont) to Mac OS X and beyond. The source has just been released - a first alpha may be soon! Although this project is called Ares X, it is supposed to be called Xsera (the name should be changed soon)
2D game production development engine IDE for Linux Mac Windows. Tile less multilayer map level builder editor. Physics multi player particle effects. Custom skin able in game GUI. C++ code Angel script. Easy for professional or beginner. Free
A racing game inspired by F-Zero and Gran Turismo that is controlled by either a PS2 controller or the keyboard. You race against your own best time replayed as a ghost.
Simple, Fast, Advanced... ZintoriOS. Made in Wellington, New Zealand
Zombie Hunter is a arcade 3D game where goal is to eliminate zombies out of a given area
akua is a language for sound/music. can convert akua laguage to ogg file
A collection of tools and code for a stereoscopic responsive workbench. Settled in Boğaziçi University, Istanbul, our Media Lab is a small group of 3D Computer Graphics and Vision enthusiast students from all degrees.
Open source implementation of a run-time effects API for OpenGL. For more information see http://khronos.org/glfx/.
glWidget is Window Manager and UI framework cross-plataform render under OpenGL library.
C++ header-only library that simulates GLSL math
GLSLmath provides C++ math operations as defined by GLSL. For example, it provides methods to easily setup viewing transformations and perspective projections. GLSLmath has been inspired by the glm and slmath libraries, which aim to mimic GLSL, but in contrast to those GLSLmath does not focus on a complete conforming implementation of GLSL. It rather aims to provide a convenient single header file that implements the most commonly used subset of GLSL so that it is easy to use for rapid prototyping and GLSL teaching purposes. It is used at the Georg-Simon Ohm University of Applied Sciences in Nuremberg for teaching computer graphics courses.
shell, vulnerabilities, errors, bugs
w3af discovered vulnerabilities, shell, errors, crash bug in http://cooperativaacor.com
shell, errors, vumerabilities, cras bug
w3af discovery shell, bugs, vulnerabilities inhttp://www.abast.es/aplicacionesopen
shell, vulnerabilities, errors, bugs
w3af discovery errors, bugs, vulnerability in the framework of http://www.e-mudhra.com/
Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
iSoccer a game o two halves A Sensible Soccer clone made for linux
I'd wanted to plan 3 OSes. Hobby is most flexible. So THAT. with linux, WinME+ and darwin methods. 1st efforts- newer, usb, sata+, 64bit-multicore cpus. . At most, 64-bit, 32-bit compat graphical safe-mode command-line... Primarily. a KERNEL
An auxiliary wrapper library to include and use Newton Physics engine with OpenSceneGraph Applications.
ParahGIS is a computer applications to display GIS data interactively
ParahGIS is a computer application to display GIS data interactively. This computer application is expected to help the city and rural planners in making fast decisions.
overdeveloped pong game
A Java toolkit for the creation of physics simulations and 3D visualizations. Developed as part of the Technology Enabled Active Learning (TEAL) initiative at MIT.