Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
Probric is an easy 2D/3D editor useful for bricolage-fans, to make a project, and for professionals to transforming faster their ideas in little drafts.
VaTK (Vay-Tik) is a collection of cross platform C++ libraries designed to facilitate the rapid production of visual analysis applications. VaTK is not a game engine, rather a collection of programming resources needed by game engines to do their job.
libwt is a SDL based c++ toolkit that provides signal & slots and a layout manager. It utilizes, when possible, the SDL framework like SDL_Mixer, SDL_Image, SDL_ttf, SDL_gfx, SDL_net etc.
Yab3D is a library/application for Yabasic that enables 3d. In the final version it will have a 3d renderer, a gui for modeling and a real-time 3d engine (for interactive programs (e.g. Games))
Scicos-HDL is a tool to design digital circuit system; it integrates the hardware circuit, algorithm and Scilab/Scicos environment as a plat for digital circuit design, simulation and Hardware Description Language generation.
Razor is a set of Java- and JOGL-based medical image tools which can be composed into a standalone application or integrated into other medical imaging applications. Via JOGL, Razor uses OpenGL to enhance and accelerate some medical imaging functions.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
SPECTRE: the Simple, Progressive, Easily Customizable, Tricked-out RPG Engine! SPECTRE is a collection of easily implemented classes which are intended to eventually form the basis for a complete 2D game engine.
The openDarwin is an open implementation of the Quartz graphical windowing engine mainly used in the MacOS X. It's main objective is to be source level compatible with it.
FXEX is an extension library to the FOX toolkit. It contains various widgets useful for FOX programmers. This library can be seen as an add-on to the FOX toolkit, but also as a preliminary development, as some widgets may find their way into FOX itself.
Pseudo-language based on D that allows make games using a process-oriented interface.
An X-Window toolkit, where each widget is a separate program, plus set of widgets created with it.
The Mobile Interface Framework (MIF) project aims to produce a license fee free widget set designed specifically for mobile devices. The project intends to use the LGPL.
NovaTK is an object-oriented, cross-platform GUI toolkit. One of the focuses of NovaTK is to facilitate rapid development of cross-platform applications requiring fewer lines of code.
A "gumbo" of tools and concepts supporting rich client applications with 2D/3D user interfaces. Expands on the code from the book "3D User Interfaces with Java 3D", and includes a generous contribution of RCP code from Meyer Sound. Recent work includes a Norden bombsight simulator, with terrain rendering based on NASA's WorldWind SDK. For this effort YourKit has generously made available its full-featured Java Profiler (https://www.yourkit.com/java/profiler/index.jsp), which has proved invaluable in improving simulator performance.
A PHP class for creating graphs, plots, charts
PHPlot is a PHP graphics class for creating charts and plots. It works with PHP5 and the PHP GD extension to produce PNG, GIF, or JPEG images. TrueType fonts (TTF) are optional, or built-in GD fonts can be used. The available plot types include: area, bars, line/points, lines, pie, points, squared, stacked-bars, and thin bar-line. Labels, tick marks, plot legend, and X/Y axes and more are all configurable. Images can be imported as a background, multiple graphs can be drawn on one image, and images can be saved to disk or returned to a browser.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
High-level C++ framework to ease game development
OSDL: Object-oriented Simple DirectMedia Layer. OSDL is a high level open source (LGPL/GPL) portable multimedia library, built upon Sam Lantinga's SDL (http://www.libsdl.org). Its goal is to provide a high level C++ framework to ease game development.
Jeto is a flexible, advanced platform and operating system based on the ECMA CLI standard (ECMA-335). It strives to incorporate new ideas and concepts.
Xynth is a portable embedded windowing system, client/server interface between display hardware (mouse, keyboard, video displays) and the desktop environment that works on many hardware, including embedded devices (handhelds, set-top boxes, etc.). Move project source to github: https://github.com/alperakcan/xynth
Infinit is a project initiated by Robert Talada and Brandon Blakeney, in order to make a brainstorming tool; an infinitely scrollable piece of graph paper! Users will be able to write, link concepts and be creative in infinite space!
COLLADA Labs is an application aimed at graphics programmers. It helps in work on a powerful COLLADA format (simple operations on objects), allows you to save pieces of data (in a separate & simplified file) which are preserved in COLLADA files.