Set of WebServices and Flash components to help build applications that make use of Flash and .NET. e-FDN helps to easily databind trees, menus, datagrid and other common-use components with server side code written in .NET.
Fire is a fast, themable UI toolkit and xHTML/CSS renderer for mobile application and game development. It is an eye-candy alternative to the standard midp2 UI components and unlike them it produces a superior UI result on all mobile devices!
This is a widget set to quickly develop cross-platform GUI software using the Free Pascal Compiler. It doesn't rely on large third party libraries - which makes fpGUI applications easy to deploy. Also included: help viewer, visual form designer.
Library and tools for python-pygame game developement. At present offers support for text drawing, screen transitions, dirty rect algoritms, basic ui elements.
This library is a Fortran 95 gnuplot interface for some Unix like OS'es. This provides some routines that enables direct access of a child gnuplot session from a Fortran 95 program. You will need a copy of fortranposix to make this work.
graphite: a portable graphics library, written in Java, JOGL and Postscript that allows rapid generation of high-quality graphs using an efficient, compact Java engine.
icewm is a window manager for the X Window System. The features of icewm are speed, simplicity, and not getting in the user's way.
jGL is a 3D graphics library for the JavaTM Programming Language with an API which is similar to that of OpenGL®, and can be run on Java2 platform and the previous version of Java.
libGDISVG is the first cross-platform library that implements parts of the MS Windows API to generate Scalable Vector Graphics (SVG). The library is an independent variant of libEMF.
libLASi is a cross-platform library that provides a C++ stream output interface for creating PostScript documents that can contain characters from any of the script and symbol blocks supported in Unicode and by the Pango layout engine.
Shiva is a C++ library for drawing and animation of vector graphics through an OpenGL context. It can also import SVG graphics and includes a set of "skinnable" standard GUI classes like Button, InputBox and ListBox to give functionality to drawing.
libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
This project started out as a homebrew development framework based on devkitPro, with one goal: to simplify 3D programming on the Nintendo DS .
libwt is a SDL based c++ toolkit that provides signal & slots and a layout manager. It utilizes, when possible, the SDL framework like SDL_Mixer, SDL_Image, SDL_ttf, SDL_gfx, SDL_net etc.
openFrameworks C++ Color Library based on toxi's java color library.
ogre4j is a project that enables the use of the OGRE (Object-Oriented Graphics Rendering Engine) library through JNI in Java applications.
2D Game Engine, based on OpenGL and focused on Isometric Games
Open2GE (2 - dimensional Game Engine) is a universal game engine, with a focus on isometric games. Based on OpenGL & SDL, it supports a wide range of features, useful for simple 2D games or complex isometric games, from simple image loading to the rendering of complex scenes, path finding, automatic navigation mesh generation and more. Besides OpenGL and SDL, Open2GE makes use of TinyXML and boost.
The openDarwin is an open implementation of the Quartz graphical windowing engine mainly used in the MacOS X. It's main objective is to be source level compatible with it.
Roman's extensions to FLTK GUI toolkit which include: Cartesian - a 2D graphics widget library for visualisation of graphs and scientific data; Fl_Signal - callback and signal/slot library; Fl_Rotated_Text - draws rotated text
A python / cairo based charting tool that allows for various types of charts. Easy to use yet flexible enough to achieve complex visualization of data.
vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
The x11out Plugin allows any X11 application to be used on VDR (Video Disc Recorder).
zx is a class library for signal, terrain, and image processing. It contains an efficient graph, an OpenGL console, and supports integration with client code through: class extension; base type definition; and a user data mechanism.
Программа отображения фактической погоды, прогнозов и штормов по аэродромам.