A new advanced customizable graphic menu multi boot and OS loader based on XOSL project with gujin project features, this project integrate too a mini OS to provide certain customizable specialized maintenance tasks before boot partition/load OS target.
Open Source Solid Modeling CAD
BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
BeOS API and desktop ontop the Linux kernel.
Entirely source-based system. The goal is to provide extremely flexible but easy-to-compile Linux-like OS ready for SSI clusters. Installation procedure is network-independent and automated.
A portable, extremely high-level GUI abstraction layer for Scheme, with multiple implementations.
A fully independent and fully open graphics library for graphics hardware and software developers to use as an alternative to both DirectX and OpenGL. The intent of the project is to provide graphics capabilities without depending on anyone else.
JNode is a Java New Operating system Design Effort. JNode is a simple to use and install Java operating system for personal use on modern devices. Any java application runs on it, fast and safe. See our homepage for additional information.
Educational Linux Distribution
Main goals: * Prepare operating system based on Linux kernel and free software for use at home from scratch by building sources. Binary packages/images are also available. * Each package is installed in separate directory, so you can use different versions of applications and libraries by design. * There is only one user 'kanapi' with root permissions, so you don't have to login, remember passwords, etc. * Simple configuration * Automatic compilation.
A embedded windowing system.
FrameBuffer emulator in windows platform
Modular tracker-based music composition tool. MadTracker is meant to be a very flexible, powerful and multi-user approach to music composition.
The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.
Hardware and software for a 320X240 LCD touchscreen MP3 player using a AVR microcontroller and sta013.
PHP-DirectFB is a PHP extension that implements language bindings for DirectFB, a hardware accelerated graphics library for the Linux Framebuffer.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
Unix-like operating system for the TI-89 and TI-92+ graphing calculators.
Python PS3 support library, primarily designed to support game development under Linux. At its core, there is an optimised SPU alpha-blended blit for fast 2D rendering, and also offers full support for multiple game controllers and sound playback.
ROLF is a GUI framework using the framebuffer device on Linux to provide a look and feel similar to that of the RISC OS operating system. The project originator has a blog at http://ro-lookandfeel.blogspot.com.
A project for the PSP where quick reflexes and a good liking of techno is required
RoboScout is a software that simulates realistic vehicle behaviour that drives by itself and avoids obstacles in a virtual world. Every instant, the vehicle decides by itself how to modify its speed and direction according to its environment.
This is a collection of libraries contained : Shared memory allocation, configuration script processor, containers (trees, lists, queues, stacks), file system abstraction, network library, timers/threads, Image library, Display libraries, and more.
Social media patchbay.
XVIII Es un juego de cartas, al estilo de Magic en cuanto a la mecanica. Simplificando su reglas a lo maximo, para conseguir una agilidad mayor en el juego.
Xynth is a portable embedded windowing system, client/server interface between display hardware (mouse, keyboard, video displays) and the desktop environment that works on many hardware, including embedded devices (handhelds, set-top boxes, etc.). Move project source to github: https://github.com/alperakcan/xynth