using various methods to approximate objects interact under forces such as gravity
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
Scriptable, skinnable, extensible and relocatable 3D action puzzle game written in C and Lua for Microsoft Windows, GNU/Linux, Mac OS X and FreeBSD operating systems. See video of the tutorial mission: http://www.youtube.com/watch?v=3lEqXKJjumU
The Open Cartoon Sequencer is a remake of the popular sequencer feature from the game "Mario Paint" for the Super Nintendo Entertainment System.
The goal of the Open Montage Project is to produces a simple, intuitive and yet complete consumer level Non Linear Video Editing (NLVE) software for Linux.
Open Source Flight Simulator will be a multi-platform Open-source Flight Simulator written in C++, as realistic as possible. It's not yet ready to use. Not for use in Real Life flying!
An MMO Space Simulation with emphasis on Economy, Combat, and Ship Customization. The game will feel more like a tactical simulation with little or no tweak reaction time.
Espace de création OpenGL
Eclipse debugging tools for ecu development
OpenMCD wants to become a top-class collection of open source, eclipse based development and debugging tools for the development of electronic control units (ECUs). MCD stands for measurement, calibration and diagnostics: three activities often performed during the development of software for embedded and mechatronic systems.
An open source gamemode for the open source mod Multi-Theft Auto. Implementing revolutionary systems for arms dealing, drug dealing, point battles and housing, it's less of a platform shooter, and more of an modern life roleplay game.
A Remake of the classic Pushover Game
Tools for ultra-wide pictures with natural perspective - Panini-photo converts and corrects ultra-wide and fisheye photos - Panini-video converts SD and HD video - Panini-pano converts panoramas and graphics - Panini-stitch assembles panoramas
Pax is a grand strategy game around the topics of war, diplomacy, exploration and trade, set during the Middle Ages and Renaissance. It features a highly customizable engine, allowing users to create their own variations of the game or completely new "mods", thorugh simple scripts. The game is still in the planning and design phase, but for more information, please see the project's homepage and wiki at http://paxgame.sourceforge.net
A simple 3D Graphics library for developing graphics demos and applications for modern mobile GPUs.
Player data analysis and records
This application is to collect players data and game stats and measures them along side their photographs. It collects the data and stores in a database corresponding to the player and displays each player , with his current team an stats for that player.
Portal Adventure - The hunt for Dr. Freak
You are an agent of "Portal HeadQuorters" trying to retrieve the keys stolen by Dr. Freak and eliminate him. The game uses as a base a (heavily) modified version of the DelphiDoom engine - version 22.214.171.1240 beta - opengl mode.
This project is temporarily unavailable.
Engine for games like's а Tyrian with random level generation.
I'm a big fan of games similar to the Tyrian or Raptor. Especially Tyrian, but to play the same levels - it's boring. So I created my game in this genre, where levels can be generated randomly. Levels can be created manually in the editor. Gameplay is a bit like Diablo. The game has an inventory window and you can change the characteristics of your spaceship. The game has an inventory window and you can change the characteristics of your spaceship. The game contains big bosses, gravity bombs, explosive missiles, enemies who have a teleport, and more. The project is constantly updated. Last gameplay video: http://youtu.be/NPAfcB5dqRo
Puy0Training est un logiciel d’entraînement à puyo puyo
Puy0Training permet de vous exercer, pas à pas, à la construction de schémas et de chaînes à partir d'une distribution aléatoire de Puyos simulant l'algorithme de Puyo Puyo Tsu.
Some optimization functions writen in Python with GUI
Some optimization functions writen in Python with GUI. Libraries used are PyQt, PyOpenGL, SymPy, Boost. Work on Windows and Linux. It can draw functions and steps of optimization so it have mostly educational purpose.
Music player for touchscreen devices written using Python and QML.
Multimedia player with touch-friendly interface. The main characteristics is support for dynamic playlist, filtering by genre/artist/album, support for replaygain and rating. It runs on Windows and any Linux desktop distribution. Support for Android is planned once PySide is ported to it. The UI is written using QML, the background is in Python. Playback currently uses Phonon, API, but switch to either Qt Multimedia or GStreamer is planned. After that, video support will be added. Update: The project is no more avtively developed. I ported it from Python to C++ which allowed me to make an Android version. The new version is called Muzika Player.