Web & Tool to generate dynamic charts on the fly. Component written in PHP + GD, generates graphs in PNG format, at the moment exist Percentage, Bars and Pie styles.
An X-Window toolkit, where each widget is a separate program, plus set of widgets created with it.
FGL (Fama GUI Language) is a language for writing cross platform UI.
The Game bench is a framework for development of distributed multi-player games. It is developed in the open source java eclipse environment and is built around open standards like w3c web services.
The DDIT Project Major Feature is Graphic Debug . Use break point , trace ,etc to record and show susquence diagram , state transfering in state machine ,control flow and so on.
CHIVE provides an extensible framework on top of which software visualisation tool researchers can quickly develop tools that take advantage of the 3-Dimensional graph representations inbuilt in the framework or extend them to suit their own requirements
Graphical software (based CaveML) for creating, viewing and archiving cave and abbiso maps (2D and 3D).
RealShader is a Real Time Shader Designer Integrated Into Visual Studio
Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
The wireXN project aim is to provide an application framework and development tools for building desktop-like Web applications.
A program that makes Graphics and Tables of a formula for giving the aproximated value of a root.
WebAPrez generates power-point like presentations for the web. Unlike other programs, it does not use a rigid layout (e.g. fixed screen size), but tries to build on the strength of web technologies.
Material Editor for Ogre 3D Engine with support of DotScene loading and wxwidgets Interface
ESE (reads "easy") stands for "Enterprise SmartEiffel". Its aim is to build enterprise-level tools and libraries for SmartEiffel (http://smarteiffel.loria.fr)
TheConstruct is an initiative to create an open-source procedural content generation system for 2D and 3D meshes as well as 2D textures
OpenMedic is a set of open source software and hardware building blocks written in C# for building computer-based medical instrumentation and controls using the .NET framework.
SDL_VideoGL is an alternative API for the SDL video subsystem. The two APIs are very similar. So the learning curve is minimal. The incentive to use SDL_VideoGL is that it uses OpenGL on the backend to acheive a faster rendering of graphics.
PyRay is a raytracer fully written in python. At the moment it supports spheres and planes, omniLight and directional lights. Diffuse and specular shading are integrated and reflections. This project is aimed to be user friendly and for beginners as I am
QT# is a .Net language binding for the QT toolkit.
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
Probric is an easy 2D/3D editor useful for bricolage-fans, to make a project, and for professionals to transforming faster their ideas in little drafts.
This is my personal Java / Flash Widgetfactory Project. It could be used to build up complex GUI's using Java and Flash Components.
This is an open source SWF authoring library with C++ class interface. Supports flash movies generation up to version 3.
Collection of Tapestry components.
Betel is a physics and graphical engine for "paper puppet" animation - cut-out images can be assembled with pivot points, and then animated using the mouse or recorded movements.