We are students from the Technical University of Federico Santa Maria (Universidad Técnica Federico Santa María, UTFSM) developing an a team of autonomous robots that play soccer for the robocup.org small size category.
This application is for robot path planning given a set of obstacles. The resulting CBi's are visualized and presented in a 3D manner such that the user may plan a robot's available path according to the (x, y, theta)-space.
SPRING is a real-time surgical simulation system with soft-tissue modeling and networked haptics. SPRING is cross-platform (Unix, Windows, and OS X.) Written in C++ with OpenGL, SPRING reads many common 3-D file formats and supports parallel processing.
OpenGL / glut GUI that allows easy display of strings on screen using the STL. Multiple screens can be defined using a self explanatory XML file. Callbacks are done using the sigc++ library.
Simultaneous localization and mapping (SLAM) software. This projects is AR(Augmented Reality) Based Location System using camera vision.
A 3d Implementation of the popular "Falling Sand" genre of games. 'http://www.csiuo.com/Sand3d'
Saper 3D is a three-dimensional clone of the popular Minesweeper game, using OpenGL and freeglut. Project aims to feature the most convenient interface and the nicest graphics ;)
ScoreBoard is a project aimed at displaying a music score which automatically scrolls as the performer reads it through. It's conceived to help performers who usually can't move their hands away from the instrument to flip through the pages.
My first project here, hope you like it.
Stereovision Simulator and Visualization for Mobile Robots.
SkulePenguins - a wacky OpenGL game for Windows and Linux, inspired by ancient traditions at the Skule of Practical Science (University of Toronto Engineering). Penguins, cannons, hardhats, and special effects - oh my!
Solstice Online is a new, open source MMORPG inspired in Ragnarok Online. It has a 3D environment with 2D anime-style characters, where players can explore a new world based on celtic and nordic mythologies.
The project is about porting selected (open source) music-, and audio software to latest compilers and platforms...
StarQuest - Infinite Space is a Real-Time Strategy game that combines: exploration, space combat, resource gathering, trading, diplomacy and much more. You are the caption of Earth's first interstellar spaceship on an mission to explore the galaxy.
StarQuest: Sole Survivor is a starship combat game. You are the guardian of the solar system with the duty to protect earth from invading aliens.
The sunflower library provides programming abstractions developed at the Autonomous Systems Lab http://www.asl.ethz.ch/. It contains a complete path planning and obstacle avoidance system, common mobile robotics tasks abstractions, and a 2D simulator.
This program written in C/C++ will construct a triangluated surface from a set a 3d contour points using the OpenGL API, GLUT and GLUI libraries.
An open architecture for simulating swarm intelligent systems. Includes pheromone diffusion model, agent motivation map and graph world topology with tokens. Simulations are configured using XML. Simulations are visualized using GLUT.
TMDSnake3D is snake game in 3D, written in C++ with OpenGL, glut and Lua for configuration. It is pretty tricky to play it and it is more fun to write than play this game.
T^3 ("T-cubed") is a 3D Tetris game.
Terra is an MMORPG being developed by NeuroToxin Studios which takes the concepts of massively multiplayer online role playing games and applies them to ultra-realistic modern warfare.
The Pharos Engine is a compact 3D engine originally intended for the space-based RPG The Alexandria Project. It supports vertex and fragment shaders, a full physics library, .mdl model loading, many built in primitives, and full texture and GUI support.
A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
A sample C# 2005 about using Tao.Framework to make a program control 3D Object and use ODE, Physical to make a program to simulate some industrial Robot. I never make a big program with many thing linked together. Thank if someone interesting and help m
Vespucci is an open-source remake of the old Colonization classic.