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VB.Net + DirectX powered game creator with access to game engine source for creating Windows based MMORPG games. People can either modify the engine to create an MMORPG or they can just configure it through a game creator interface.
Panzercrysis is an open source project for the Crysis engine. Basicly we will produce a world war 2 tanksimulator.
Navigate a 3D maze while consuming energy pills. Avoid being captured by 4 quirky, colourful ghosts. Pathman is a 3D first/third person re-interpretation of Namco's popular 1980's arcade hit Pac-Man.
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Phineus Right: Open Law is an open source clone of the famous "Phoenix Wright" series.
PhysXPong is a 3D game based on the original 2D Pong game. It adds features like physical collision and nice graphical effects using shaders.
Pillar is open source 2D/3D SDK w/IDE that allows the development of games as well as desktop applications. Pillar will be designed in C#.NET 2.0, C++, DirectX 9 Managed Code, OpenGL, and will use some Win32 functionality.
Plane of Goofiness is a massively multiplayer persistent online Direct3D game where players controlling SmileyCubes compete against one another for the #1 ranking by building and defending WealthBlocks and fighting enemy cubes.
Play Adventure ruins.It is a MMORPG(Massively Multiplayer Online Role Playing game) style.Our main site is www.freewebs.com/advenure ruins
Just A My Practice Work In Visual C++
PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
ProRider is a 3d snow boarding game with a simple goal. Be extremely fun to play.
Project will be a MMORPG and RTS game, where you can research, develop, fight, whatever you want to do. In game Voice may be added later when its all complete. This will all be running on a Real Time 3D Space Engine using DirectX 9/10.
During the depths of the Cold War an unlikely hero must save the world from an alien invasion
PTISC (Project Turn-base Isomatric SLG Core)is a turn base Isomatric SLG game play engine. Using DelphiX for content display. Related topic is SRC(Simulation RPG Construction) built by Kei Sakamoto.
This is a Sci-Fi game in production
Game for Dave Small's Senior Project development group at the University of Florida.
PseuWoW is a custom opensource MMORPG client that allows to connect to certain server programs like MaNGOS. Please note that PseuWoW officially supports MaNGOS only, for now. http://www.mangosclient.org
Pysonuveus is the official SuperWikia Alpha Python, built upon the SuperWikia Alpha codebase. Pysonuveus provides SuperWikia Alpha developers tools and extensions to create new IDE/API/SDK 3D graphics and other applications using an easy to use U/I.
This is a project intended to continue the qfg series. Unfortunately it is a text based game.
Quelle3D is project based at the departement Digital Arts and Entertainment of the Hogeschool van Westvlaanderen/PIH, Belgium. Check the documentation for a full description of the project
A stealth and shooting game intended to be an expansion of the idea of Asteroids. Players will be able to shoot the opponent directly or use the asteroids as a weapon; play well-lit, as well as pitch-black maps, and enter multiplayer matches.
Role Playing/Adventure Game Maker. Easy to use 3D map editor and data editor with many RPG features like character attributes and classes, many types of usable items, interactive dialogs. Handle very large 3D worlds, port in graphic images and 3D models.
This project contains four playable arcade clone games. Breakem, Shootem, Munchem, and Blockem. It also contains a utility library built and designed to make implementing these games relatively easy.
The RoE engine is a Managed DirectX engine developed in C#. The engine is terrain based and will be used in conjuction with a world editor to create a Role Playing Game.
RoolBool is a party game involving physics and nice visual effects. It can be played on a single machine or via the network (up de 16 people) with the keyboard, a joystick or the Nintendo Wiimote.