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This is a game developing project, basically is a estrategy game based in turns.
rendering flow maps with hierarchical clustering.
iDorm is a project based on setting up a simple point and click dorm room renovation and viewing tool.
This is a cross platform library allowing user to port their code written for Alias Wavefront Maya SDK to different platforms.
This is a multiplayer online word game similar to Scrabble that uses DirectX for rendering the board and tiles.
Game Engine - Direct3D 9
SHIFT is a 3D car simulator, but like classic 2D games. The project is just developing under DirectX, C++ and GPL license. It includes a simple 2D graphical engine. Details at: http://es.geocities.com/shift.videogame/
Small 2d game with DirectX for Windows.
theSpace is my very old project 2D space shooter with an isometric projection which I developed in 2005. I have decided to finish them to a comprehensible kind, and at the same time and graphically to issue at worthy level.
This is the video game project of the University of Waterloo Game Development Club. We are currently working on a jetpack/loderunner style game currently called "Project Seraziel". It is programmed in C# using XNA, allowing it to be used on the xbox360.
Il progetto vbGore Italia consiste nel tradurre, migliorare e distribuire vbGore in lingua Italiana
Laser strategy board game based on Khet written in C# and XNA Players take turns positioning their pieces to reflect a laser around the board and destroy their opponents pieces. The game finishes when one player has destroyed his opponent's King piece.
This projects is a (kinda) realistic vehicle racing simulation. It uses ODE for physics simulation, OpenAL++ for audio output and Irrlicht for graphics. It allows network multiplayer games.1 weekly downloads