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geWiz X1L was a masters degree project to explore development of a baseline architecture for a game engine in C++. It contains a variety of ideas, but nothing that was fully finished. Not compilable; use only as a resource to learn how not to do things.
This game is a mouse-driven dungeon crawler. The player moves the PC around, buys equipment, and attacks enemies using the mouse. More info on the wiki page. Use git to get the code.1 weekly downloads
Un sencillo mod para sauerbraten. Incluye un monstruo nuevo (flaite) y una pequeña modificación al menú. A simple mod from sauerbraten. Includes a new model and a modified menu.1 weekly downloads
the goal is a toolkit for human computer interaction (HCI) with deformable objects.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
3D. Destroy icebergs & enemies in the dark cold seas of the future.1 weekly downloads