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Blue Csv es una libreria para la lectura y escritura de archivos CSV para .NET y java. descargar dll o jar segun el caso. Es liviana, potente y bien documentada por lo tanto facil de implementar para cualquier otro lenguaje.
****** NOTE: This software is outdated! You should use software implementing the latest versions of the WITSML standard. See http://www.witsml.org/ and http://www.jwitsml.org for more info ******
This is an SDK for developing WITSML Java clients (version 1.2, 1.3, and 1.4).
The code contains everything you need to easily connect and retrieve data from a WITSML server.
More information (tutorial etc) can be found here: http://www.jwitsml.org
Simple JNI (SJNI) is a neat wrapper for Java Native Interface. The aim of the project is to minimize hassle necessary to get going with JNI. Minimize number of lines of code written, while maximizing functionality and keeping your code error-proof.
PET is a C++ library that implements generic regular path expressions. It provides a set of classes and overloaded operators that allow the programmer to define regular path expressions over user-defined data structures using solely the GCC compiler
C++ toolkit library for Direct3D 11. Provides an application framework, similar to other toolkit libraries such as GLUT, and utility classes and functions for making various Direct3D 11 tasks easier and more robust.
Paul Thomas's Performance Tuned SSH, aka PTssh. A cross-platform, high-performance, multi-threaded, thread-safe library implementing the SSH2 protocol and SFTP version 3.
[english] - Jcpp is a libraries set that implement Java's class on C++ language. [spanish] - Jcpp es un conjunto de librerías que implementan clases Java sobre el lenguaje c++.
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It's an infrastructure helps engineers to develop enterprise software solutions in Microsoft .NET easily and productively which consists of an extendable and maintainable web system architecture with a suite of generic business model, APIs and servi
A C++ library of random useless functions that might make life easier. Project is basically for practice, though you might find the code useful and you could always learn from it.
This is an entity relationship diagram visualization widget programmed on QT4. With this tool you can draw objects (computers, people, whatever), and the relationship between them.
The goal of jpegEnc is to provide a fundamental JPEG Encoder. Major features: * Tiny foot print * Twice faster than the libjpeg * Process is on band by band basis. Output to a user specified buffer. * Best for Embedded or small foot print project
A TCL extension for searching, modifying, adding and deleting from an LDAP directory. This project made use of the library of my other open source project miniwldap.dll.
C++ ldap wrapper library for the Win32 wldap32.dll. The ones who finds the wldap32 APIs too complicated may try miniwldap. Only the basic search, add, delete and modify functions are implemented (that's why it's called "mini").
Loge is a general purpose C++ library ( this sounds way better then saying it's a bunch of classes I found suited for publishing ). The Name is a homage to Andrei Alexandrescu's Loki library. It's all ANSI C++ and tr1, and therefore platform indep
.NET wrapper for 7Zip, based on 7-Zip-JBinding, produced with IKVM. Extracts (password protected, multi-part) 7z Zip Rar Tar Split Lzma Iso HFS GZip Cpio BZip2 Z Arj Chm Lhz Cab Nsis Deb Rpm Udf archives. Archive creation/more formats coming soon.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
BSDMP is a cross-platform, highly-optimized multiprecision arithmetic library for manipulating large integers (BigInt) and very precise fractional values. It is intended to be a clean-room BSD-license replacement for the GMP (GNU Multiprecision Libra
The On-Demand Intelligent Network Interface (ODINI) is a solution to interconnect mobile and fixed networks for mission-critical communications. The objective of this project is to support the ODINI ecosystem with an open-source middleware library.
Mob2D is a 2D rendering engine designed from the ground up to provide simplicity above all else while still being robust and flexible. You could make a 2D game with this engine with only relatively little knowledge of OpenGL.
The Objective-C Game Library(ObjCGL) is a set of Objective-C classes that use SDL to provide a way for programmers to implement a basic set of components into their games quickly and easily.