Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
Start Free Trial
Our Free Plans just got better! | Auth0
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
GameCode++ is an open source C++ library designed to help programmers easily and quickly develop 2D computer games. The library is made as general as possible, such that any genre of game can be easily and efficiently programmed with GameCode++.
Lightweight prime number generation library. Makes use of OpenMP and aims for performance. Suitable for applications in cryptography or just for educational demonstration.
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
AutoIt-v3-COM Automation Bridge allows to use functions in AutoIt v3 (AU3) scripts from WSH, VBasic or other COM capable programming language. The library consists of two parts, a COM proxy DLL AU3Aut.dll and a small UDF AU3Automation.au3.
a simple software implemented FPU. only 32bit precision is supported and the operation result is not accurate as modern FPUs, but it is light and compact. (uses simple 32bit integer operations only, good for machines that has no hardware FPU.)
Library for reading and writing MATLAB binary files (aka MAT-Files) in LabVIEW. Currently works specifically with Version 7 MAT-File format. Written in pure G (LabVIEW source).
LSGTL means LLX’s Static Graph Template Library which is a light-weighted header-only template library developed mainly for static graph analysis. LSGTL is expected to be used in laboratories for research purposes mostly.
SkyMonome facilitates Monome hardware programming in Java by manipulating simple virtual entities like groups of leds, sequencers, etc... You don't need to know the OSC protocol at all. SkyMonome uses JavaOSC library and needs only Java 5.
JMacAdapter is a Mac OS X adapter for Java built as a reflective wrapper for com.apple.eawt.*, allowing programs to look and behave like native Mac OS X applications without having to depend on com.apple.eawt.* imports, which are often unavailable.
The Scheme Natural Language Toolkit (S-NLTK) is a Scheme R6RS library for language and text processing, and various tasks related to symbolic and statistical analysis of language data.
The BioloidNativeInterface is a C++ library to control bioloid/dynamixel modules including AX12, AXS1. It provides a parser for the bioloid protocoll and methods to read/write packets.
Our goal is to develop a full working solver for ATA (with 1 clock) in Python, with MTL to ATA support. The decidability for the emptiness problem was proposed by Lasota and Walukiewicz. The MTL to ATA was proposed by Ouaknine and Worrell.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
A library to process X-ray images from the Heimann imaging system. The XGray library has interfaces to C++ and Tcl and includes the graphical program XRayLab, which is written Tcl.
simplus is c++ library for constructing event driven simulations with a virtual time. Use it e.g. for telecomm., engineering, traffic simulations or simulation based games. It is lean, fast and portable and easily scales to millions of simulated objects.
OCR c++ library of computer optical recognition methods. In library: contour recognition; contour vectorisation; matrix letters feature recognition; web based GUI; assembler core on SS3 instruction; xml support; detect page rotation and segmentation;
The goal of this project - to create a TinySCHEME binaries for some kind of platforms. Now there are binaries for DOS / DJGPP and MinGW / MSYS / Win32, working on x86 architecture.
UGL is Java to OpenGL adapter library: designed to be used in scientific applications; works on wide range of host systems: Windows, Linux, Solaris, AIX, IRIX, HP-UX and Mac OS X; supports Java from 1.1.8 to 1.6
Computer System for Adaptive Intelligent Life :: seeks to create a software system that is capable of learning. The project's ultimate goal is to further the ability of software to both adapt to individual users, and to respond their needs.