Showing 2 open source projects for "workflow java projects"

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    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    ...It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building GLSL and HLSL shaders, making it easy to integrate into existing build systems. Meanwhile, libshaderc exposes a stable API that allows developers to programmatically compile shader strings into SPIR-V modules within graphics engines and tools. Shaderc supports advanced features such as file inclusion (#include), concurrency, and cross-platform builds, and it maintains backward compatibility for long-term projects.
    Downloads: 7 This Week
    Last Update:
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  • 2
    z-utalm

    z-utalm

    Unified Test and Logging layer for multiple programming languages

    Modern software systems and application are commonly written in multiple languages, include scripting engines, and are frequently build on multiple specialized frameworks and middleware for a considerable diversity of runtime environments. The latest influencing update in development paradigm is the application of multicore processors. This projects is aimed to unify the required trace and logging output and integrate into debugging environments. The target is to provide general development,...
    Downloads: 0 This Week
    Last Update:
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