Showing 1 open source project for "platform tools"

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    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    ...The glslc compiler offers a GCC/Clang-like interface for building GLSL and HLSL shaders, making it easy to integrate into existing build systems. Meanwhile, libshaderc exposes a stable API that allows developers to programmatically compile shader strings into SPIR-V modules within graphics engines and tools. Shaderc supports advanced features such as file inclusion (#include), concurrency, and cross-platform builds, and it maintains backward compatibility for long-term projects.
    Downloads: 23 This Week
    Last Update:
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