Showing 3 open source projects for "net-simulator"

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    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building...
    Downloads: 9 This Week
    Last Update:
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  • 2
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    cpu_features is a cross-platform C library developed by Google that provides a simple and efficient way to detect available CPU features at runtime across a wide range of architectures and operating systems. It enables applications to determine which instruction sets (such as SSE, AVX, or NEON) are supported on the host machine, allowing developers to optimize performance dynamically. The library supports numerous architectures—including x86, ARM, AArch64, MIPS, POWER, RISCV, LoongArch, and...
    Downloads: 10 This Week
    Last Update:
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  • 3
    Travel Market Simulator
    That project aims at studying and comparing typical airline IT methods, for instance RM-related algorithms. It works from a Unix/Linux/Mac command-line, and exposes basic APIs. It is being developed in C++, with Python wrappers for some components.
    Downloads: 0 This Week
    Last Update:
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