Showing 3 open source projects for "osx"

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    CocoaMQTT

    CocoaMQTT

    MQTT 5.0 client library for iOS and macOS written in Swift

    MQTT v3.1.1 and v5.0 client library for iOS/macOS/tvOS written with Swift 5. IOS Target: 9.0 or above OSX Target: 10.12 or above TVOS Target: 10.0 or above. To integrate CocoaMQTT into your Xcode project using CocoaPods, you need to modify you Podfile. On your application targets “General” settings tab, in the "Frameworks, Libraries, and Embedded content" section, drag and drop CocoaMQTT.xcframework, CocoaAsyncSocket.xcframework and Starscream.xcframework from the Carthage/Build folder on disk. ...
    Downloads: 0 This Week
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  • 2
    Starscream

    Starscream

    Websockets in swift for iOS and OSX

    Starscream is a conforming WebSocket (RFC 6455) library in Swift. Once imported, you can open a connection to your WebSocket server. Note that socket is probably best as a property, so it doesn't get deallocated right after being setup. After you are connected, there is either a delegate or closure you can use for process WebSocket events. The writeData method gives you a simple way to send Data (binary) data to the server. The writeString method is the same as writeData, but sends...
    Downloads: 0 This Week
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  • 3
    Netfox

    Netfox

    A lightweight, one line setup, iOS / OSX network debugging library

    Netfox provides a quick look on all executed network requests performed by your iOS or OSX app. It grabs all requests - of course yours, requests from 3rd party libraries (such as AFNetworking, Alamofire or else), UIWebViews, and more.
    Downloads: 0 This Week
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