Showing 4 open source projects for "rendering software"

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  • 1
    Floem

    Floem

    A native Rust UI library with fine-grained reactivity

    Floem is a cross-platform GUI framework for Rust. It aims to be extremely performant while providing world-class developer ergonomics. Supporting both GPU and CPU rendering, Floem gives you performance that's closest to bare metal. Also primitives are provided to help the developer to write performant UI code without too much effect.
    Downloads: 0 This Week
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  • 2
    glutin

    glutin

    A low-level library for OpenGL context creation

    Glutin is a low-level library written in Rust that provides an interface for creating OpenGL contexts and handling windowing, events, and input. It serves as a foundational component for developing cross-platform graphical applications in Rust, offering developers the flexibility to build upon its abstractions for custom rendering solutions.
    Downloads: 0 This Week
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  • 3
    Mini Jinja

    Mini Jinja

    MiniJinja is a powerful but minimal dependency template engine

    MiniJinja is a minimal-dependency template engine based on the syntax and behavior of Python’s Jinja2. It is implemented primarily for Rust and also has Go, JavaScript, Python, C, and CLI-related components. The project supports Jinja-style templates, inheritance, filters, expressions, dynamic objects, and serde-compatible data. It is designed to stay close to Jinja2 while keeping compile times, dependencies, and API surface manageable for Rust programs. MiniJinja can also be used as a small...
    Downloads: 0 This Week
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  • 4
    rspirv

    rspirv

    Rust implementation of SPIR-V module processing functionalities

    rspirv is a Rust-based parser, builder, and disassembler for SPIR-V, the intermediate binary format used in Vulkan and OpenCL for shaders and compute kernels. It’s part of the gfx-rs ecosystem, a suite of graphics tools aiming to provide cross-platform rendering capabilities in Rust. rspirv enables manipulation and inspection of SPIR-V modules, which is useful in shader compilers, graphics drivers, and development tools for low-level GPU programming. The library strictly follows the SPIR-V...
    Downloads: 0 This Week
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