Showing 7 open source projects for "cross platform sync"

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  • 1
    winit

    winit

    Window handling library in pure Rust

    Cross-platform window creation and management in Rust. Winit is a window creation and management library. It can create windows and lets you handle events (for example the window being resized, a key being pressed, a mouse movement, etc.) produced by the window. Winit is designed to be a low-level brick in a hierarchy of libraries. Consequently, in order to show something on the window you need to use the platform-specific getters provided by winit, or another library.
    Downloads: 0 This Week
    Last Update:
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  • 2
    glutin

    glutin

    A low-level library for OpenGL context creation

    Glutin is a low-level library written in Rust that provides an interface for creating OpenGL contexts and handling windowing, events, and input. It serves as a foundational component for developing cross-platform graphical applications in Rust, offering developers the flexibility to build upon its abstractions for custom rendering solutions.
    Downloads: 0 This Week
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  • 3
    Iced

    Iced

    A cross-platform GUI library for Rust, inspired by Elm

    Iced is a cross-platform, end-user-oriented GUI library for Rust, inspired by The Elm Architecture. It expects you to split user interfaces into four different concepts, which are: the state of your app; messages, which are user interactions or other meaningful events; view logic, which displays your state as widgets that can result in messages; and update logic, which offers a way to update your state and react to messages.
    Downloads: 4 This Week
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  • 4
    Rust Programming Language

    Rust Programming Language

    Empowering everyone to build reliable and efficient software

    ...Consisting of a standard library, great documentation and a friendly compiler, plus a top-notch build tool, package manager, auto-formatter and many other great tools, it’s the language of choice for increased productivity. Hundreds of companies the world over are using Rust to power an amazing range of cross-platform solutions. See what a great fit Rust can be for your own projects!
    Downloads: 6 This Week
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  • 5
    Floem

    Floem

    A native Rust UI library with fine-grained reactivity

    Floem is a cross-platform GUI framework for Rust. It aims to be extremely performant while providing world-class developer ergonomics. Supporting both GPU and CPU rendering, Floem gives you performance that's closest to bare metal. Also primitives are provided to help the developer to write performant UI code without too much effect.
    Downloads: 2 This Week
    Last Update:
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  • 6
    rspirv

    rspirv

    Rust implementation of SPIR-V module processing functionalities

    rspirv is a Rust-based parser, builder, and disassembler for SPIR-V, the intermediate binary format used in Vulkan and OpenCL for shaders and compute kernels. It’s part of the gfx-rs ecosystem, a suite of graphics tools aiming to provide cross-platform rendering capabilities in Rust. rspirv enables manipulation and inspection of SPIR-V modules, which is useful in shader compilers, graphics drivers, and development tools for low-level GPU programming. The library strictly follows the SPIR-V specification and is used in projects that need to generate, analyze, or modify shaders dynamically.
    Downloads: 1 This Week
    Last Update:
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  • 7
    heim

    heim

    Cross-platform async library for system information fetching

    Heim is a cross-platform system monitoring library written in Rust, providing real-time metrics for CPU, memory, and other resources.
    Downloads: 3 This Week
    Last Update:
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