Showing 2 open source projects for "workflow in c"

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    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building GLSL and HLSL shaders, making it easy to integrate into existing build systems. ...
    Downloads: 4 This Week
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  • 2
    py2many

    py2many

    Transpiler of Python to many other languages

    ...We can fix that by transpiring a subset of the language into a more performant, statically typed language. A second benefit is security. Writing security-sensitive code in a low-level language like C is error-prone and could lead to privilege escalation. Specialized languages such as wuffs exist to address this use case. py2many can be a more general-purpose solution to the problem where you can verify the source via unit tests before you transpile. Swift and Kotlin dominate the mobile app development workflow. However, there is no one solution that works well for lower level libraries where there is desire to share code between platforms. ...
    Downloads: 0 This Week
    Last Update:
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