Showing 3 open source projects for ".net workflow"

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    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building...
    Downloads: 6 This Week
    Last Update:
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  • 2
    Unet

    Unet

    Source code for unet-pytorch, which can train its own model

    Unet-pytorch is a PyTorch implementation of U-Net for semantic segmentation workflows. The repository is built around training, prediction, and mIoU evaluation for VOC-style segmentation data and medical-style datasets. It includes scripts for general training, medical dataset training, prediction, annotation handling, model summaries, and evaluation. The project supports multiple backbones, data processing utilities, extensive comments, and adjustable training parameters. Its README notes...
    Downloads: 1 This Week
    Last Update:
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  • 3
    DeepLabv3 Plus

    DeepLabv3 Plus

    Encoder-Decoder with Atrous Separable Convolution

    ...The project also supports multi-GPU training, multiple backbones, learning rate schedules with step and cosine options, optimizer selection, and adaptive learning rate behavior based on batch size. It is useful for users who want a stronger semantic segmentation baseline than U-Net for scene-level segmentation tasks.
    Downloads: 0 This Week
    Last Update:
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