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A conforming WebSocket (RFC 6455) client library for iOS, macOS and tvOS. SocketRocket currently conforms to all core ~300 of Autobahn's fuzzing tests (aside from two UTF-8 ones where it is merely non-strict tests 6.4.2 and 6.4.4). SocketRocket is asynchronous and non-blocking. Most of the work is done on a background thread. You can include SocketRocket as a subproject inside of your application if you'd prefer, although we do not recommend this, as it will increase your indexing time...
Asynchronous socket networking library for Mac and iOS
...You can also include it into your project by adding the source files directly, but you should probably be using a dependency manager to keep up to date. GCDAsyncSocket is a TCP/IP socket networking library built atop Grand Central Dispatch. Automatically accept incoming connections over both IPv4 and IPv6 with a single instance of this class. No more worrying about multiple sockets. Secure your socket with ease using just a single method call. Available for both client and server sockets. It runs entirely within its own GCD dispatch_queue, and is completely thread-safe. Further, the delegate methods are all invoked asynchronously onto a dispatch_queue of your choosing.