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iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
The Objective-C Game Library(ObjCGL) is a set of Objective-C classes that use SDL to provide a way for programmers to implement a basic set of components into their games quickly and easily.