Showing 7 open source projects for "wav"

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  • 1
    ESP8266Audio

    ESP8266Audio

    Arduino library to play MOD, WAV, FLAC, MIDI, RTTTL, MP3

    Arduino library for parsing and decoding MOD, WAV, MP3, FLAC, MIDI, AAC, and RTTL files and playing them on an I2S DAC or even using a software-simulated delta-sigma DAC with dynamic 32x-128x oversampling. ESP8266 is fully supported and most mature, but ESP32 is also mostly there with built-in DAC as well as external ones. For real-time, autonomous speech synthesis, check out ESP8266SAM, a library that uses this one and a port of an ancient format-based synthesis program to allow your ESP8266 to talk with low memory and no network required. ...
    Downloads: 2 This Week
    Last Update:
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  • 2
    miniaudio

    miniaudio

    Audio playback and capture library written in C,

    miniaudio is written in C with no dependencies except the standard library and should compile cleanly on all major compilers without the need to install any additional development packages. All major desktop and mobile platforms are supported. miniaudio gives you complete flexibility. With the low-level API, just initialize a connection to the device and send or receive raw audio data. The modular design of miniaudio allows you to use the low-level API without compromising your ability to...
    Downloads: 4 This Week
    Last Update:
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  • 3
    Portable OpenAL Sound

    Portable OpenAL Sound

    Concurrent, asynchronous sounds package for Ada apps.

    This is an Ada package that can play WAV files on Windows, OSX, and Linux, using Ada tasking and OpenAL libraries. It includes a partial Ada binding to OpenAL. It provides sound-playing capabilities for Ada apps to * asynchronously start and stop music/sound loops, * initiate transient sounds, * allow unlimited sound concurrency. It is suitable for any Ada application that needs music, sound loops or transient sound effects; eg. games.
    Downloads: 0 This Week
    Last Update:
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  • 4
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    AssetStudio is a cross-platform tool for exploring, extracting, and exporting assets from Unity games—supporting assetbundles and built-in assets. It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 767 This Week
    Last Update:
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  • 5
    AndroidAudioRecorder

    AndroidAudioRecorder

    A fancy audio recorder lib for Android. Supports WAV format at 48kHz

    A fancy audio recorder lib for Android. Supports WAV format at 48kHz.
    Downloads: 0 This Week
    Last Update:
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  • 6
    AndroidAudioConverter

    AndroidAudioConverter

    Convert audio files inside your Android app easily

    Convert audio files inside your Android app easily. This is a wrapper of FFmpeg-Android-Java lib.
    Downloads: 0 This Week
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  • 7
    LibBWEntrainment

    LibBWEntrainment

    Extensible Brainwave Entrainment library for Java

    ...Current features: -Javadoc and examples -Extremely lightweight, yet flexible -Easy to use -XML Presets -Multiple Entrainment Tracks -Looping -Isochronic rendering -Output to PC and Android -Output to MP3/FLAC/Wav file -Output to raw Stream Compared to my old LibBinaural, this is twice as fast and much more flexible. A project using this library is available here https://sourceforge.net/projects/isochronic/.
    Downloads: 1 This Week
    Last Update:
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