Showing 3 open source projects for "shc shell compiler"

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    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    Shaderc is a collection of tools and libraries for compiling shaders—small programs that run on GPUs—into SPIR-V, the intermediate representation used by the Vulkan graphics API. It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building...
    Downloads: 23 This Week
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  • 2
    Ammonite

    Ammonite

    Scala Scripting

    ...Instead of having to set up an sbt project for many small tasks, one can write Scala scripts (with .sc extension) and run them directly, with Ammonite handling compilation and execution transparently. In the REPL, Ammonite can survive compiler errors (by restarting the compiler internally) and preserve session state, improving resilience compared to the default Scala REPL. It also integrates filesystem utilities and command-line abstractions (via Ammonite-Ops) so that common shell tasks become more Scala-native.
    Downloads: 2 This Week
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  • 3
    NSync

    NSync

    nsync is a C library that exports various synchronization primitives

    nsync is a portable C library that provides a collection of advanced synchronization primitives designed to facilitate safe and efficient multithreaded programming. It offers reader-writer locks, condition variables, run-once initialization, waitable counters, and waitable bits for coordination and cancellation between threads. Unlike traditional pthreads-based synchronization, nsync introduces conditional critical sections, allowing developers to wait for arbitrary conditions without...
    Downloads: 2 This Week
    Last Update:
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