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  • 1
    websocket for Go

    websocket for Go

    Minimal and idiomatic WebSocket library for Go

    ...Single dependency. JSON and protobuf helpers in the wsjson and wspb subpackages. Zero alloc reads and writes. Concurrent writes. Close handshake. net.Conn wrapper. Ping pong API. RFC 7692 permessage-deflate compression. Compile to Wasm. Transparent message buffer reuse with wsjson and wspb subpackages. Gorilla writes directly to a net.Conn and so duplicates features of net/http.Client. Gorilla requires registering a pong callback before sending a Ping. Compare godoc of nhooyr.io/websocket with gorilla/websocket side by side. ...
    Downloads: 1 This Week
    Last Update:
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  • 2
    SocketRocket

    SocketRocket

    A conforming Objective-C WebSocket client library

    A conforming WebSocket (RFC 6455) client library for iOS, macOS and tvOS. SocketRocket currently conforms to all core ~300 of Autobahn's fuzzing tests (aside from two UTF-8 ones where it is merely non-strict tests 6.4.2 and 6.4.4). SocketRocket is asynchronous and non-blocking. Most of the work is done on a background thread. You can include SocketRocket as a subproject inside of your application if you'd prefer, although we do not recommend this, as it will increase your indexing time...
    Downloads: 1 This Week
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  • 3
    Starscream

    Starscream

    Websockets in swift for iOS and OSX

    ...The writeData method gives you a simple way to send Data (binary) data to the server. The writeString method is the same as writeData, but sends text/string. The writePing method is the same as write, but sends a ping control frame. Starscream will automatically respond to incoming ping control frames so you do not need to manually send pongs. You can override the default websocket headers, add your own custom ones and set a timeout. Update docs on how to load certificates and public keys into an app bundle, use the builtin pinner and TrustKit.
    Downloads: 1 This Week
    Last Update:
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  • 4
    Simple-WebSocket-Server

    Simple-WebSocket-Server

    WebSocket (WS) and WebSocket Secure (WSS) server and client library

    A very simple, fast, multithreaded, platform-independent WebSocket (WS) and WebSocket Secure (WSS) server and client library implemented using C++11, Asio (both Boost.Asio and standalone Asio can be used) and OpenSSL. Created to be an easy way to make WebSocket endpoints in C++.
    Downloads: 3 This Week
    Last Update:
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