Showing 4 open source projects for "computer generated music"

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  • 1
    Allegro.pas

    Allegro.pas

    Game library for Pascal

    Allegro.pas is a wrapper to use the Allegro Game Library with Pascal compilers (Delphi, Free Pascal, etc). Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. * Graphics: 2D and 3D, OpenGL and D3D. * Controls: Keyboard, mouse, joystick, gamepad... * Sound and music.
    Downloads: 5 This Week
    Last Update:
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  • 2
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips. - Mixers combine audio signals and optionally perform signal processing. - Sinks send audio signals to an output...
    Downloads: 0 This Week
    Last Update:
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  • 3
    CyC2018.github.io

    CyC2018.github.io

    Personal knowledge site built with GitHub Pages

    This is a personal knowledge site built with GitHub Pages, organizing computer science notes and study materials in a browsable format. It aggregates content across algorithms, data structures, networking, operating systems, databases, and interview preparation into a coherent index. The presentation emphasizes succinct explanations paired with diagrams, tables, or code snippets to speed recall. Because the site is generated from a repository, it benefits from issue tracking, pull requests, and version history, making it easy to update and maintain. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    DeckTransition

    DeckTransition

    A library to recreate the iOS Apple Music now playing transition

    DeckTransition is an attempt to recreate the card-like transition found in the iOS 10 Apple Music and iMessage apps. The transition can be called from code or using a storyboard. To use via storyboards, just setup a custom segue (kind set to custom), and set the class to DeckSegue. Set modalPresentationCapturesStatusBarAppearance to true in your modal view controller, and override the preferredStatusBarStyle variable to return .lightContent. By default, DeckTransition has a swipe-to-dismiss...
    Downloads: 0 This Week
    Last Update:
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