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Lima-Loa is an automatic implementation of the GoF Adapter Pattern for Java, allowing the marshalling of method calls to any interface onto any target object, including the automatic conversion of parameters, results and exceptions.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
Ajanta is a Java API to solve linear programming problems. Linear programming is a method for determining a way to achieve the best outcome (such as maximum profit or lowest cost) in a given list of constraints.
PET is a C++ library that implements generic regular path expressions. It provides a set of classes and overloaded operators that allow the programmer to define regular path expressions over user-defined data structures using solely the GCC compiler
Loge is a general purpose C++ library ( this sounds way better then saying it's a bunch of classes I found suited for publishing ). The Name is a homage to Andrei Alexandrescu's Loki library. It's all ANSI C++ and tr1, and therefore platform indep
XML Schema tools and Maven plugins: WSDL Merger, XML Comparator (SAX & DOM), Namespace normalizer
Note - the project has moved to github!
https://github.com/rustyx/xsdutils
Generate interest, access liquidity without selling, and execute trades seamlessly. All in one platform.
Geographic restrictions, eligibility, and terms apply.
.NET wrapper for 7Zip, based on 7-Zip-JBinding, produced with IKVM. Extracts (password protected, multi-part) 7z Zip Rar Tar Split Lzma Iso HFS GZip Cpio BZip2 Z Arj Chm Lhz Cab Nsis Deb Rpm Udf archives. Archive creation/more formats coming soon.
Mob2D is a 2D rendering engine designed from the ground up to provide simplicity above all else while still being robust and flexible. You could make a 2D game with this engine with only relatively little knowledge of OpenGL.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
BSDMP is a cross-platform, highly-optimized multiprecision arithmetic library for manipulating large integers (BigInt) and very precise fractional values. It is intended to be a clean-room BSD-license replacement for the GMP (GNU Multiprecision Libra
Java implementation of GNTP, the Growl Network Transport Protocol. This library allows your Java application to send notifications to Growl.
This project is deprecated. Use the successor project at https://github.com/feilimb/libgrowl instead.
Simple JNI (SJNI) is a neat wrapper for Java Native Interface. The aim of the project is to minimize hassle necessary to get going with JNI. Minimize number of lines of code written, while maximizing functionality and keeping your code error-proof.
Neuroph OCR - Handwriting Recognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
Neural Mesh is a purely PHP, fast, easy Neural Network Manager, Administrator and Framework. It allows you to integrate Artificial Intelligence into your applications, quickly and easily, no matter what your experience.
A C++ library of random useless functions that might make life easier. Project is basically for practice, though you might find the code useful and you could always learn from it.
CLara is a framework that enables you to access the computing power of many graphics processors in an IP-based network using a kind of Client/Proxy/Server model. Its programming interface conforms to the OpenCL 1.0 standard.
JDBCSupport is a light-weight framework for database interaction needs in Java applications.
Perfectly suited for small to mid-sized projects JDBCSupport helps you getting your database interaction in order without engaging other heavy frameworks.
Web gallery based on pre-generated metadata, typically according to directory structure, not database or an administration. Development moved to: http://github.com/martinkozak/fsgal.