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****** NOTE: This software is outdated! You should use software implementing the latest versions of the WITSML standard. See http://www.witsml.org/ and http://www.jwitsml.org for more info ******
This is an SDK for developing WITSML Java clients (version 1.2, 1.3, and 1.4).
The code contains everything you need to easily connect and retrieve data from a WITSML server.
More information (tutorial etc) can be found here: http://www.jwitsml.org
Simple JNI (SJNI) is a neat wrapper for Java Native Interface. The aim of the project is to minimize hassle necessary to get going with JNI. Minimize number of lines of code written, while maximizing functionality and keeping your code error-proof.
** Note: This projected has been halted. Please join #lg4l @ irc.freenode.net for more info.** A system of libraries and utilities to operate the Logitech G19 Gaming keyboard in linux and related operating systems.
PET is a C++ library that implements generic regular path expressions. It provides a set of classes and overloaded operators that allow the programmer to define regular path expressions over user-defined data structures using solely the GCC compiler
Paul Thomas's Performance Tuned SSH, aka PTssh. A cross-platform, high-performance, multi-threaded, thread-safe library implementing the SSH2 protocol and SFTP version 3.
[english] - Jcpp is a libraries set that implement Java's class on C++ language. [spanish] - Jcpp es un conjunto de librerías que implementan clases Java sobre el lenguaje c++.
Neural Network class library: Its a C/C++ implementation that provides following three neural architecture - Feed-forward network, Radial Basis function network, multi-layer perceptron and Self-Organizing Maps.
A C++ library of random useless functions that might make life easier. Project is basically for practice, though you might find the code useful and you could always learn from it.
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This is an entity relationship diagram visualization widget programmed on QT4. With this tool you can draw objects (computers, people, whatever), and the relationship between them.
The goal of jpegEnc is to provide a fundamental JPEG Encoder. Major features: * Tiny foot print * Twice faster than the libjpeg * Process is on band by band basis. Output to a user specified buffer. * Best for Embedded or small foot print project
Loge is a general purpose C++ library ( this sounds way better then saying it's a bunch of classes I found suited for publishing ). The Name is a homage to Andrei Alexandrescu's Loki library. It's all ANSI C++ and tr1, and therefore platform indep
.NET wrapper for 7Zip, based on 7-Zip-JBinding, produced with IKVM. Extracts (password protected, multi-part) 7z Zip Rar Tar Split Lzma Iso HFS GZip Cpio BZip2 Z Arj Chm Lhz Cab Nsis Deb Rpm Udf archives. Archive creation/more formats coming soon.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
BSDMP is a cross-platform, highly-optimized multiprecision arithmetic library for manipulating large integers (BigInt) and very precise fractional values. It is intended to be a clean-room BSD-license replacement for the GMP (GNU Multiprecision Libra
Mob2D is a 2D rendering engine designed from the ground up to provide simplicity above all else while still being robust and flexible. You could make a 2D game with this engine with only relatively little knowledge of OpenGL.
The Objective-C Game Library(ObjCGL) is a set of Objective-C classes that use SDL to provide a way for programmers to implement a basic set of components into their games quickly and easily.
CLara is a framework that enables you to access the computing power of many graphics processors in an IP-based network using a kind of Client/Proxy/Server model. Its programming interface conforms to the OpenCL 1.0 standard.