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GameCode++ is an open source C++ library designed to help programmers easily and quickly develop 2D computer games. The library is made as general as possible, such that any genre of game can be easily and efficiently programmed with GameCode++.
TinyLog++ is a C++ client/server logging utility library. TinyLog++'s goal is to provide a logging library for a distributed environment though it can be also useful in a local application.
This library offers an API to useful tools that can be utilized for any text mining project. More details will be mentioned in the project's future documentation
Raken, web service controller, is based on JSON as a data definition language. it utilizes simple protocol, optional asynchronous interaction, recovery, localization, security, caching, batch, and multi-part messaging.
Libborland is a open-source library and header files for developing like a conio.h and graphics.h. With libborland you can compiling source code using functions and constans from borland librarys.
BBSGen is an improved Blum-Blum-Shub pseudorandom number generator. It consists of a C library (libbbsgen) and command-line tool (bbsgen). BBSGen can be used in applications and command-line as secure, unpredictable and strong PRNG.
LSGTL means LLX’s Static Graph Template Library which is a light-weighted header-only template library developed mainly for static graph analysis. LSGTL is expected to be used in laboratories for research purposes mostly.
PyMW is a Python module for parallel master-worker computing in a variety of environments. With the PyMW module, users can write a single program that scales from multicore machines to global computing platforms.
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An API that provides the command line arguments processing for Java applications. Using CMD Processor you can parse command line arguments with minimal efforts and can use init and destroy (optional) life cycle methods via plugin based architecture.
JSDo5an is simple JavaScript library for validating user input. All you have to do is to specify the validation rules.Documentation, tutorials on how to use the API can be found at http://www.khaledinho.com/main/?page_id=43
...See http://www.witsml.org/ and http://www.jwitsml.org for more info ******
This is an SDK for developing WITSML Java clients (version 1.2, 1.3, and 1.4).
The code contains everything you need to easily connect and retrieve data from a WITSML server.
More information (tutorial etc) can be found here: http://www.jwitsml.org
This is an entity relationship diagram visualization widget programmed on QT4. With this tool you can draw objects (computers, people, whatever), and the relationship between them.
Mob2D is a 2D rendering engine designed from the ground up to provide simplicity above all else while still being robust and flexible. You could make a 2D game with this engine with only relatively little knowledge of OpenGL.
Neuroph OCR - Handwriting Recognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
CLara is a framework that enables you to access the computing power of many graphics processors in an IP-based network using a kind of Client/Proxy/Server model. Its programming interface conforms to the OpenCL 1.0 standard.
ERSeL lets you to use a remote Sesame server with ease (you can not think about connections, just call methods). So it lets you to add, modify, remove and manage ontologies in a remote Sesame repository server too.
Manages Java application/tool options. Options are mapped to Java Bean properties using annotations. Options can be loaded from command line arg String[] array, an XML file, or a java properties file. Help texts can be generated.
Bijoux is a small, extendable configuration language and interpreter for Java, implemented in XML. It can be incorporated in a Java application to provide more configuration options than are possible with fixed-semantic configuration schemes.
The JUnique library can be used to prevent a user to run at the same time more instances of the same Java application. JUnique implements locks and communication channels shared between all the JVM instances launched by the same user.
The JAVE (Java Audio Video Encoder) library is Java wrapper on the ffmpeg project. Developers can take take advantage of JAVE to transcode audio and video files from a format to another (
With FlexMT each flex program can be easily equipped with multi-touch operation. FlexMT supports symbolic and direct gestures like dragging, rotating or scaling and uses TUIO for touch detection. FlexMT is part of a Tabletop-Project at the FH-Trier.
FArP is JavaScript function arguments processor. It provides an easy way to parse function input arguments against expected types and values. Thanks to it developers can avoid chains of if conditions at the beginnings of their functions.