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The embedded Buffer Pool Manager (eBPM) supports the creation of pools of fixed buffer sizes. The user may allocate a buffer from the pool and queue to any other pool. A freed buffer is returned to its original pool.
A cross-platform C++ library written in platform-independent C++ which purpose is to provide the user with overrides and/or replacements for standard and/or custom I/O functions in order to support user-defined character sets.
The embedded Finite State Machine (FSM) Facility that can be used to model and control a reactive or stateful system. The system can be represented by any number of states. State transitions are driven by a number of events. eFSM is written in C.
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This project aims to develop c++ dispatcher template libraries. mdt stands for Multi-thread Dispatcher Template library. ndt stands for Network Dispatcher Template library.
Allows CUDA developers to deploy kernels requiring more global GPU memory than is available by transparently mapping pinned CPU memory into the GPU memory map. Works behind the scenes and is easily added to existing projects with minimal effort.
Tested, portable, standard C++ sourcecode for policy based log stream, configuration data, external string table, field-delimited strings and text file reader. BSD license. Templated for use with any valid instantiation of std::basic_string.
c common functions library extracted from my open source projects FastDFS and FastDHT. this library is very simple and stable.
functions including: string, logger, chain, hash, socket, ini file reader, base64 encode / decode, url encode / decode etc.
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JFuzzyQt is a clone jFuzzyLogic (Fuzzy Logic library and FCL language implementation). It is a fuzzy logic package written in C++/Qt. Supports: Mamdani, Larsen, Tsukamoto and Takagi-Sugeno conclusions
A C# library to create dinamically a multi purpose assembly, based on code generation. At the moment, it can generates a dll file with classes and nested enumerations under an specified namespace, the access type structure would be "Class.Enum.Item
SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
Quick application (Qa) is a set of customizable Qt objects which can be used as a base to quickly developp an application. It pre-implements standard functionalities such as open/save mechanism, recent files, internationalization, etc.
APTools (Accelerate Programming Tools) is a .NET libraries that aim to provide common needed objects and functions and therefore accelerate programming. Its brings immutable collections, parameter validation, design patterns interfaces and more.
Yet Another ImaGe Library. The idea behind this is to have a generic wrapper around image decoders to have an unique way to load images, disregarding its format. The library will be modular and will be able to detect on its own which decoder to use.
Implement window system for SDL. The idea is to make SDL's GUI easier to make, and to keep design freedom (you give textures to make borders). Restarted from scratch in 2011 and will be moved to another site when 1st usable version come.
Signals is a new approach for AS3 events, inspired by C# events
A library offering a modern event system for ActionScript 3 inspired by C# events and Qt’s signals/slots, replacing string-based events with type-safe, boilerplate-free Signals. A Signal is essentially a mini-dispatcher specific to one event, with its own array of listeners. A Signal gives an event a concrete membership in a class. Listeners subscribe to real objects, not to string-based channels. Event string constants are no longer needed. Signals are inspired by C# events and...
i18n4java is an I18N framework for Java to change the way how strings are internationalized. This framework is inspired by QT's I18N framework and uses all features of Java's L10N to get a tiny and clean framework which helps to write clean code.
Transform SWF is an easy to use library for reading and writing Flash and Flash Video files. 06/12/2010: This project is now hosted on GitHub: https://github.com/StuartMacKay/transform-cxx