Showing 37 open source projects for "gpu max performance"

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  • 1
    Darknet

    Darknet

    Convolutional Neural Networks

    ...Darknet is lightweight, fast, and easy to compile, making it suitable for research and production use. The repository provides pre-trained models, configuration files, and tools for training custom object detection models. With GPU acceleration via CUDA and OpenCV integration, it achieves high performance in image recognition tasks. Its simplicity, combined with powerful capabilities, has made Darknet one of the most influential projects in the computer vision community.
    Downloads: 24 This Week
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  • 2
    Ion

    Ion

    Portable suite of libraries and tools for building client applications

    Ion is a modular C++ toolkit for building high-performance 2D/3D graphics applications with a strong emphasis on portability, correctness, and developer ergonomics. Rather than a monolithic engine, it offers focused libraries—math, image, GPU resource management, shader utilities, remote inspection, and platform abstractions—that you can adopt à la carte. The rendering layer wraps modern OpenGL/OpenGL ES concepts with a carefully layered API that tracks object lifetimes, deduplicates resources, and enables safe multithreaded recording of draw calls. ...
    Downloads: 0 This Week
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  • 3
    feathersui-starling

    feathersui-starling

    User interface components for Starling Framework, ActionScript 3

    Feathers UI (Starling edition) is a lightweight, open-source library of user interface components designed specifically for use with the Starling Framework. It allows ActionScript developers to build GPU-accelerated interfaces for games and applications that run on desktop and mobile platforms. With a focus on performance and flexibility, Feathers UI includes buttons, sliders, lists, navigators, and layout containers optimized for Starling's rendering pipeline.
    Downloads: 0 This Week
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  • 4
    Arraymancer

    Arraymancer

    A fast, ergonomic and portable tensor library in Nim

    Arraymancer is a tensor and deep learning library for the Nim programming language, designed for high-performance numerical computations and machine learning applications.
    Downloads: 0 This Week
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  • 5
    sc

    sc

    Common libraries and data structures for C

    Portable, stand-alone C libraries and data structures. Each folder is stand-alone with a single header/source pair in it. There is no build for libraries, just copy files you want. e.g If you want the logger, copy sc_log.h and sc_log.c to your project. High performance & minimal memory usage. Portability between many operating systems and architectures. Tests with 100% branch coverage and multiple sanitizers. Drag & drop source code distribution. There is 100% branch coverage on Linux....
    Downloads: 0 This Week
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  • 6
    Video Nonlocal Net

    Video Nonlocal Net

    Non-local Neural Networks for Video Classification

    video-nonlocal-net implements Non-local Neural Networks for video understanding, adding long-range dependency modeling to 2D/3D ConvNet backbones. Non-local blocks compute attention-like responses across all positions in space-time, allowing a feature at one frame and location to aggregate information from distant frames and regions. This formulation improves action recognition and spatiotemporal reasoning, especially for classes requiring context beyond short temporal windows. The repo...
    Downloads: 0 This Week
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  • 7
    Mixup-CIFAR10

    Mixup-CIFAR10

    mixup: Beyond Empirical Risk Minimization

    mixup-cifar10 is the official PyTorch implementation of “mixup: Beyond Empirical Risk Minimization” (Zhang et al., ICLR 2018), a foundational paper introducing mixup, a simple yet powerful data augmentation technique for training deep neural networks. The core idea of mixup is to generate synthetic training examples by taking convex combinations of pairs of input samples and their labels. By interpolating both data and labels, the model learns smoother decision boundaries and becomes more...
    Downloads: 5 This Week
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  • 8
    Deeplearning-papernotes

    Deeplearning-papernotes

    Summaries and notes on Deep Learning research papers

    Deeplearning-papernotes is an implementation of Convolutional Neural Networks for sentence and text classification in TensorFlow, based on a well-known research paper that applies CNN architectures to natural language processing tasks with strong performance in sentiment analysis and similar classification problems. The repository provides the complete network definition, including an embedding layer to convert words into dense representations, convolution and max-pooling layers to extract informative features, and a final softmax classifier to distinguish between target classes. ...
    Downloads: 0 This Week
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  • 9
    PixelFlow

    PixelFlow

    A Processing/Java library for high performance GPU-Computing (GLSL)

    PixelFlow is a Processing library focused on advanced graphics and visual effects, offering an extensive suite of GPU-based tools for visual artists, researchers, and creative coders. It enables real-time simulation and rendering of complex effects such as fluid dynamics, reaction-diffusion systems, soft shadows, and more, all powered by GLSL shaders. Its modular structure allows for chaining and composing various visual effects easily, making it ideal for installations, performances, and...
    Downloads: 0 This Week
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  • 10

    SoAx

    Structure of Arrays of multiple types

    Structures of arrays (SoA) are generally faster than arrays of structures (AoS) while AoS are more handy. This project (SoAx) combines the advantages of both. By means of C++(11) meta-template programming SoAx achieves maximal performance (efficient use of vector units and cache of modern CPUs) while providing a very convenient user interface (including object-oriented element handling) and flexibility. It has been designed to handle list-like sets of particles (similar to struct {int id;...
    Downloads: 0 This Week
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  • 11
    WebGL Heatmap

    WebGL Heatmap

    A high performance WebGL/JS heatmap display library

    webgl-heatmap is a browser-side rendering library that uses the GPU via WebGL to draw smooth, continuous heatmaps from large numbers of data points. Instead of relying on CPU-bound canvas operations, it leverages fragment shaders and additive blending to accumulate intensity and colorize results in real time. The API lets you push points or weighted samples into a buffer and then renders a gradient map where hot areas emerge organically from density rather than discrete markers. Because most...
    Downloads: 0 This Week
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  • 12
    Books (zengfeng)

    Books (zengfeng)

    Collection of scanned/digitized books, tutorials, and source code

    The “books” repository is a collection of scanned / digitized books, tutorials, source code and documents related to Flash / ActionScript 3.0 and graphics/game programming. It includes Chinese translations and source code for AS3 animation, Stage3D tutorials, 3D mathematics, etc. It is more of a resource repository than a software product.
    Downloads: 0 This Week
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