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The MemSL for C and C++ includes a complete datastructures/collection classes library, memory tracing, memory debugging, logging, entry/exit tracing, exception handling, definable memory handlers, built-in threads support and much more.
UGL is Java to OpenGL adapter library: designed to be used in scientific applications; works on wide range of host systems: Windows, Linux, Solaris, AIX, IRIX, HP-UX and Mac OS X; supports Java from 1.1.8 to 1.6
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A fast JPEG2000 encoder running on CUDA-capable GPUs. Supports lossless and lossy encoding. Both commandline tool with GUI and CUDA/C++ library. Visit >> http://cuj2k.sourceforge.net << for further information.
IMGH (IMaGe library in C++ Header files) is a simple, light-weight, and
cross-platform image processing library, that supports simple
editing and drawing, multiple pixel formats (pointers and float).
Designed for developers and researchers.
GUIH (Graphics User Interface in Header files) is a simple, light-weight,
and cross-platform visualization library for images and 2D/3D OpenGL graphics,
implemented entirely in C++ header files.
Seelib(SErializElib) is a simple class serialization library written in C++ language. This library can read/write a objects to file in several formats: xml, text and binary. Class can be serialized only if it implement a serializable interface.
Add-ons to the ECMWF GRIB API.
This project is about developing and maintaining add-ons to the GRIB API, like language bindings or documentation.
The main GRIB API page is at http://www.ecmwf.int/products/data/software/grib_api.html
UDS (Universal Data Serializer) is a program and library that provides easy-to-use serialization for C, C++ and Python. It is an easy way to write a class to a file, that can be used without writing complex code.
It's a tool to parser CHM file's hhc and hhk index file. hhcparser write using qt.It splits the hhc or hhk file to a data model as you want. hhcparser use a mechanism as expat lib, it use callback function to finish parser produre.
C++ library for parsing and generating RFC-compliant Uniform Resource Identifiers (URI). Contains classes for URI scheme, authority, path, query, fragment, and the combined URI.
The goal: to provide implementations of as many algorithms (sorting, searching, ...) and datastructures (lists, trees, ...) as possible, accompanied by discussion of big O run time and memory limits and references to sources of further study.
This library supports reading and writing Macintosh data and resource forks in AppleSingle, AppleDouble, Windows Appleshare Server, Helios, Xinet, MacLan and UShare formats.
ktdata is a C++ library for accessing tabular data, like from CSV files. Its goals are:
1. object design
2. portability (Linux and Windows support at least)
3. high performance
4. support for common data file formats, like CSV, ARFF (Weka), etc.
A library providing a full implementation of MPEG-2 transport streams (ISO/IEC 13818-1 aka ITU-T Rec. H.222). Can read, write and edit transport streams. Code is generated from a XML description of the bitstream syntax. This may be extended to other multimedia file formats in the future.
Modern c ++ 17 library containing delegate which is a data structure that refers to a static method or to a class instance and an instance method of that class.
* Github repository : https://github.com/gammasoft71/delegates
* Homepage : https://gammasoft71.wixsite.com/delegates
* Reference guide : https://codedocs.xyz/gammasoft71/delegates/
* Examples : https://github.com/gammasoft71/delegates/tree/master/examples
SilverScript is a new, platform-independent scripting language that can be used to script events in games and other applications. It is designed to be simple and easy to learn.
Its API is written in object-oriented C++.
QJoystickManager is a cross platform joystick management system. Its written in C++ and uses SDL and the Qt framework.
QJoystickManager strives to be as easy to use as possible, it implements many features that will ease the interaction between your program and the attached joysticks. This project uses Qt extensively, and as such users need to a have working knowledge of C++ and Qt basics (Signals and Slots and Qt data types).