Showing 5 open source projects for "path-setting"

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  • 1
    MapMe

    MapMe

    The Android maps adapter

    MapMe is an Android library for working with Maps. MapMe brings the adapter pattern to Maps, simplifying the management of markers and annotations. MapMe takes the pain out of click listeners too. No more setting tags on markers and trying to match a tag to your data when the click event is received. As well as support for standard Adapter methods such as notifyDataSetChanged, and notifyItemInserted, MapMe supports (and recommends) DiffUtil.
    Downloads: 0 This Week
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  • 2
    UndoRedoManager

    UndoRedoManager

    Lightweight library implementing an undo-redo system for Kotlin

    UndoRedoManager is a lightweight library inspired in Java Swing UndoManager for implementing an undo-redo system in Kotlin. The library allows transactions and individual actions, as well as setting a limit to the queue of the manager See Wiki for examples
    Downloads: 0 This Week
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  • 3
    Meow Bottom Navigation

    Meow Bottom Navigation

    Android Meow Bottm Navigation

    A simple & curved & material bottom navigation for Android written in Kotlin.
    Downloads: 0 This Week
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  • 4
    Drag Select Recycler View

    Drag Select Recycler View

    Easy Google Photos style multi-selection for RecyclerViews

    ...The library handles touch interception, selection range behavior, and automatic scrolling when the user drags near the top or bottom of the list. It supports different drag selection modes, including range-based and path-based selection. The project is designed to work with a normal RecyclerView adapter that implements the required interface. It is now archived and read-only, but it remains useful as a reference for Android developers building intuitive multi-select list interactions.
    Downloads: 2 This Week
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  • 5
    Android-State

    Android-State

    A utility library for Android to save objects in a Bundle

    A utility library for Android to save objects in a Bundle without any boilerplate. It uses an annotation processor to wire up all dependencies. It's recommended to turn on a global setting in your Application class to save and restore the instance state of all activities and fragments from the support library. After that you only need to annotate your fields with @State inside of your fragments and activities. You can save any type which can be saved in a Bundle like the String, Serializable, and Parcelable data structures.
    Downloads: 0 This Week
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