Showing 3 open source projects for "teach"

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    30 Seconds of Java

    30 Seconds of Java

    Collection of reusable tested Java 21 compatible code snippets

    30 Seconds of Java is a curated collection of short, focused Java code snippets intended to teach small concepts quickly, similar to the popular “30 seconds of code” format in other languages. Each snippet is designed to be read and understood in under a minute, showing a single idea such as working with streams, handling optionals, manipulating collections, or doing common utility tasks. The repo targets both beginners who want bite-sized learning and experienced developers who just need a ready-made idiom without digging through docs. ...
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    Similarity

    Similarity

    Text similarity calculation Toolkit for Java

    ...It provides a collection of algorithms for word similarity, phrase similarity, sentence similarity, paragraph similarity, semantic comparison, sentiment tendency, and approximate word discovery. The project is designed to teach and apply natural language similarity methods while keeping the architecture practical and customizable. It includes approaches such as edit distance, cosine similarity, Euclidean distance, Jaccard similarity, Jaro distance, Jaro-Winkler distance, Manhattan distance, SimHash with Hamming distance, and Sørensen-Dice coefficient. It also supports Java dependency integration through Maven or Gradle workflows. ...
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  • 3
    lwjgl-basics

    lwjgl-basics

    LibGDX/LWJGL tutorials and examples

    lwjgl-basics is a lightweight, shader-driven Java library designed to teach and simplify 2D game development using LWJGL and OpenGL, focusing on minimal abstractions and direct control over rendering pipelines. It provides essential utilities for handling textures, shaders, and sprite rendering while maintaining a low-level approach that exposes developers to the underlying graphics concepts. The repository doubles as both a functional library and an educational resource, offering example code and tutorials that demonstrate how modern graphics programming works in practice. ...
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