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Components to generate a flex (spark) form dynamically
Proof of concept project to investigate the potential to generate Flex forms from a dynamic (possibly externalised) source to cut development time building common form functionality.
I've previously used 'control' classes to allow non technical users to configure form validation parameters in an external XML file, however the form & model still required development time.
As an extension of the form class to function more like a SkinnableDataComponent the form items become 'ItemRenderers' containing typical inputs. Bi-directional binding is maintained by introducing a DynamicModel class which is also capable of tracking dirtied fields & performing validation.
A library for Flex which makes creating point and click games easier to implement. Features include inventory control, movement, item interaction, and animation support.