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Flux3D.jl is a 3D vision library, written completely in Julia. This package utilizes Flux.jl and Zygote.jl as its building blocks for training 3D vision models and for supporting differentiation. This package also have support of CUDA GPU acceleration with CUDA.jl.
C++ library for image acquisition and visualization
Library for capturing video from cameras, 3d sensors, frame-grabbers, video files and image sequences.
It can also display multiple images using OpenGL with different layouts. Easy integration with OpenCV, CUDA... Perfect for computervision.
Keywords: video capture, computervision, machine vision, opencv, opengl, cameras, video input devices, firewire, usb, gige
Efficient Approximate Nearest Neighbors for General Metric Spaces
A proximity forest is a data structure that allows for efficient computation of approximate nearest neighbors of arbitrary data elements in a metric space.
See: O'Hara and Draper, "Are You Using the Right Approximate Nearest Neighbor Algorithm?", WACV 2013 (best student paper award).
One application of a ProximityForest is given in the following CVPR publication:
Stephen O'Hara and Bruce A. Draper, "Scalable Action Recognition with a Subspace Forest," IEEE Conference on ComputerVision...