170 projects for "java code game" with 2 filters applied:

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  • 1
    protostuff

    protostuff

    Java serialization library, proto compiler, code generator

    A java serialization library with built-in support for forward-backward compatibility (schema evolution) and validation.
    Downloads: 0 This Week
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  • 2

    WFMATH Java Bindings

    Java language bindings for WFMATH

    This project is a subproject of the WFMATH library, a library providing several complex mathematical primitives. This library will allow Java programmers to use WFMATH in their code.
    Downloads: 0 This Week
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  • 3
    Lagom

    Lagom

    Reactive Microservices for the JVM

    ...The build hot-reloads when it detects changes to source code.
    Downloads: 0 This Week
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  • 4
    Shortbread

    Shortbread

    Android library that creates app shortcuts from annotations

    Android library that generates app shortcuts for activities and methods annotated with @Shortcut. No need to touch the manifest, create XML files or use the shortcut manager. Just annotate the code that you want the shortcut to call.
    Downloads: 0 This Week
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  • 5
    rust_cmd_lib

    rust_cmd_lib

    Common rust command-line macros and utilities

    rust_cmd_lib is a Rust library designed to make it easier to write shell-script–style tasks in Rust, blending the power and safety of Rust with the expressiveness of shell pipelines. It provides macros and utilities that let you spawn external processes, redirect input/output, and pipe commands together, all without invoking a shell. You can write something like run_cmd!(ls -l | grep foo > out.txt) in a more declarative style, rather than manually wiring up file descriptors, handles, and...
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  • 6
    Phaser 3

    Phaser 3

    This repository contains the code necessary to start making a game

    The Phaser 3 TypeScript Starter Kit is a boilerplate project that provides a structured foundation for developing Phaser 3 games using TypeScript. It includes essential configurations and examples to help developers get started quickly.
    Downloads: 0 This Week
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  • 7
    jsoncat

    jsoncat

    Lightweight HTTP framework built in Java

    ...Because it avoids heavy abstractions and auto-magical configuration, it’s suited to developers who want to understand what happens beneath frameworks rather than just use them. The code has detailed comments (recently translated or annotated for Chinese readers), making it a practical study project for learning network programming, middleware design, and handler chains. Projects like this are especially useful for backend engineers or Java learners who want to demystify how web servers and routing frameworks work at a low level.
    Downloads: 0 This Week
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  • 8
    Spring Cloud Tutorial

    Spring Cloud Tutorial

    Spring Cloud Basics Tutorial, continuously updated

    ...The repository also includes Spring Cloud Alibaba material for Nacos, Sentinel, and Dubbo integration. It is best suited to Java developers who want practical companion code for studying established Spring Cloud patterns across older release families.
    Downloads: 0 This Week
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  • 9
    algo

    algo

    50 Code Implementations You Must Know About Data Structures

    algo is an educational repository containing practical implementations of essential data structures and algorithms. It organizes roughly fifty core exercises by topic rather than presenting a single reusable software library. The material covers arrays, linked lists, stacks, queues, recursion, sorting, binary search, hash tables, strings, trees, heaps, and graphs. More advanced examples address backtracking, divide-and-conquer methods, dynamic programming, shortest paths, topological...
    Downloads: 0 This Week
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  • 10
    Jodd

    Jodd

    Jodd! Lightweight, Java, zero dependencies, use what you like

    Jodd is a set of micro-frameworks and developer-friendly tools and utilities. Code-things-done. Great performances. Tiny dependencies. Use what you like. Welcome to the Jodd, a unique, alternative world of Java. You can find here some micro-frameworks and some handy tools. Nothing more, nothing less. The decision which component is promoted is based on the Maven Central Repo statistics. Version v5 contains remaining libraries and frameworks.
    Downloads: 0 This Week
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  • 11
    Android-GoogleDirectionLibrary

    Android-GoogleDirectionLibrary

    Library for Google Direction API for Google Maps Android API v2

    Library for Google Direction API for Google Maps Android API v2.
    Downloads: 0 This Week
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  • 12

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 13
    javalang

    javalang

    Pure Python Java parser and tools

    javalang is a pure Python library for working with Java source code. javalang provides a lexer and parser targeting Java 8. The implementation is based on the Java language spec.
    Downloads: 0 This Week
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  • 14
    threadandjuc

    threadandjuc

    High performance three-high-import import system

    ...It is especially useful for Java developers preparing for interviews or improving their understanding of production-level concurrency patterns. Some material also explores large-scale import and high-throughput reporting scenarios, connecting theory to real performance problems. Its main value is giving learners a structured way to study Java concurrency beyond isolated code snippets.
    Downloads: 1 This Week
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  • 15
    Design Patterns Written in Unity3D

    Design Patterns Written in Unity3D

    All Gang of Four Design Patterns written in Unity C#

    The Design Patterns Written in Unity3D project is a guide to implementing software design patterns specifically within the Unity game development environment. It demonstrates how common patterns such as singleton, observer, factory, and state can be adapted to Unity’s architecture. The repository includes practical examples and code snippets that show how to structure game systems for scalability and maintainability. It emphasizes clean code practices and modular design, helping developers build more robust and reusable components. ...
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  • 16
    JavaEETest

    JavaEETest

    Spring, SpringMVC, MyBatis, Spring Boot cases

    JavaEETest is a comprehensive example repository showcasing Java web development using key technologies like Spring, Spring MVC, MyBatis, and Spring Boot. The project contains many small self-contained demo modules that demonstrate specific concepts such as dependency injection, MVC routing, ORM mapping, transaction management, caching, security configuration, and database interaction. It provides ready-to-run code that learners can inspect to understand how Java web apps are structured and how these frameworks collaborate under the hood. ...
    Downloads: 0 This Week
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  • 17
    Native File Dialog

    Native File Dialog

    Neat C library that portably invokes native file open and save dialogs

    A tiny, neat C library that portably invokes native file open, folder select, and save dialogs. Write dialog code once and have it pop up native dialogs on all supported platforms. Avoid linking large dependencies like wxWidgets and qt. Tested, works alongside libsdl on all platforms, for the game developers out there.
    Downloads: 0 This Week
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  • 18
    Android Layout Engine

    Android Layout Engine

    A JSON based LayoutInflater for Android

    Proteus is meant to be a drop-in replacement for Android’s LayoutInflater; but unlike the compiled XML layouts bundled in the APK, Proteus inflates layouts at runtime. With Proteus, you can control your Apps layout from the backend (no WebViews). Forget the boilerplate code to findViewById, cast it to a TextView, and then setText(). Proteus has runtime data bindings and formatters. Plugin in your own custom views and attributes and functions to flavour proteus to your requirements.
    Downloads: 0 This Week
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  • 19
    EA Async

    EA Async

    EA Async implements async-await methods in the JVM

    EA Async implements Async-Await methods in the JVM. It allows programmers to write asynchronous code in a sequential fashion. EA Async should be used to write non-blocking asynchronous code that makes heavy use of CompletableFutures or CompletionStage. It improves scalability by freeing worker threads while your code awaits other processes; And improves productivity by making asynchronous code simpler and more readable. The methods look blocking but are actually transformed into asynchronous...
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  • 20
    Personal Blog

    Personal Blog

    One article per week, the content is concise, neither salty nor light

    Personal Blog holds the source structure and article index for the author’s personal technical blog, which is closely tied to the “芋道源码” WeChat public account. It uses Markdown files and a static-site setup (with configuration like _config.yml) to organize posts about Java back-end engineering, distributed systems, and source-code deep dives. The README and index emphasize that the blog (in this repo) is paused and that new content is primarily delivered via the WeChat channel, but the GitHub repo remains the canonical archive of links and categories. Articles are grouped by topic domains such as architecture, Spring Boot, Spring Cloud, Dubbo, Hystrix, Kafka, Redis, gateways, microservices, JVM tuning, and data structures, with each entry linking out to full posts on iocoder.cn. ...
    Downloads: 0 This Week
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  • 21
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
    Downloads: 0 This Week
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  • 22
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    The tinyraycaster project is a compact implementation of a classic raycasting engine inspired by early first-person shooter games, written in a minimal amount of C++ code. It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement. Its simplicity allows developers to understand the entire rendering pipeline without the complexity of modern game engines. ...
    Downloads: 0 This Week
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  • 23
    CameraKit

    CameraKit

    Library for Android Camera 1 and 2 APIs

    CameraKit helps you add a reliable camera to your app quickly. Our open-source camera platform provides consistent capture results, service that scales, and endless camera possibilities. CameraKit fits into your existing stack, sitting between your app and the operating system, to improve camera capture reliability almost immediately. CameraKit doesn't require you to rewrite code, just add our software in minutes saving significant development hours and producing great results. CameraKit...
    Downloads: 0 This Week
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  • 24

    Wheefun Computer Prototyping Kit

    A Toolkit for Designing Computers

    This package is designed for people who are a) interested in writing emulators or b) integrating this level of detain into their applications (e.g., a video game). The ability to do this is useful because a) it allows for tinkering far before physical implementation of the design is. In addition to a strong core, WFCPK will also include modules emulating various processors (e.g., the MOS 6502 and the Zilog Z80) as well as the Video-Audio Interface (a custom VGA-compatible display and...
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  • 25

    Odin Map Generator

    Map Generation Application and API

    Odin is a map generator derived from map generation experiments for a video game called Crypts of Eldor; after requests to release the tool, a decision was made to release a map editor based on this code. Additionally, a Java API is provided so that the map generator can be integrated into new software.
    Downloads: 0 This Week
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