Showing 3 open source projects for "visuel studio code"

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    Unicoder

    Unicoder

    A Portable Wide-Character Terminal Output Package for C and C++

    ...And it provides a rudimentary way to draw on the display. Currently, Unicoder supports Ubuntu-Linux GCC and on Windows it can be used with these IDEs and compilers: MS Visual Studio 2017&2019, Code::Blocks, Pelles C, Embarcadero Dev-C++, Open Watcom, MSYS, MSYS2, Cygwin and with MinGW, Clang, LCC and Digital Mars C (but Digital Mars does not support Unicode!)
    Downloads: 1 This Week
    Last Update:
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  • 2

    Win flex-bison

    Win flex-bison is a port Flex & Bison tools to the Windows platform

    Win flex-bison is a windows port the Flex (the fast lexical analyser) and Bison (GNU parser generator). win_flex based on Flex version 2.6.3 source code and win_bison based on Bison version 2.7 and they depend on system libraries only. Git repository: https://github.com/lexxmark/winflexbison UPDATE1: Bison version 3.x.x available in Files section in win_flex_bison3-latest.zip package. UPDATE2: Now "winflexbison" available as package in Chocolatey (https://chocolatey.org/packages/winflexbison and https://chocolatey.org/packages/winflexbison3) UPDATE3: You can use VS custom build rules to simplify working with winflexbison in Visual Studio 2010 and upper (https://sourceforge.net/p/winflexbison/wiki/Visual%20Studio%20custom%20build%20rules/).
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    Downloads: 4,329 This Week
    Last Update:
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  • 3
    Native File Dialog

    Native File Dialog

    Neat C library that portably invokes native file open and save dialogs

    A tiny, neat C library that portably invokes native file open, folder select, and save dialogs. Write dialog code once and have it pop up native dialogs on all supported platforms. Avoid linking large dependencies like wxWidgets and qt. Tested, works alongside libsdl on all platforms, for the game developers out there.
    Downloads: 1 This Week
    Last Update:
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