Showing 3 open source projects for "sound api"

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    miniaudio

    miniaudio

    Audio playback and capture library written in C,

    miniaudio is written in C with no dependencies except the standard library and should compile cleanly on all major compilers without the need to install any additional development packages. All major desktop and mobile platforms are supported. miniaudio gives you complete flexibility. With the low-level API, just initialize a connection to the device and send or receive raw audio data. The modular design of miniaudio allows you to use the low-level API without compromising your ability to...
    Downloads: 2 This Week
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  • 2
    MLX42

    MLX42

    Codam's own fixed, functioning alternative of the miniLibX

    MLX42 is a modern C graphics and windowing library built on top of GLFW and inspired by the original MLX library used in 42 school projects. It aims to provide a higher-level, beginner-friendly abstraction for students learning about graphical programming, while also embracing modern practices like event-driven input, texture rendering, and transparency. MLX42 is structured to reduce boilerplate and simplify the creation of games or interactive applications in C, making it an excellent...
    Downloads: 0 This Week
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  • 3
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips. - Mixers combine audio signals and optionally perform signal processing. - Sinks send audio signals to an output...
    Downloads: 0 This Week
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