Showing 11 open source projects for "macos android"

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  • 1
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    ...It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 29 This Week
    Last Update:
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  • 2
    libusb

    libusb

    A cross-platform library to access USB devices

    libusb is a library for USB device access from Linux, macOS, Windows, OpenBSD/NetBSD, Haiku and Solaris userspace. It is written in C (Haiku backend in C++) and licensed under the GNU Lesser General Public License version 2.1 or, at your option, any later version. libusb is a C library that provides generic access to USB devices. It is intended to be used by developers to facilitate the production of applications that communicate with USB hardware. Using a single cross-platform API, it...
    Downloads: 33 This Week
    Last Update:
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  • 3
    libimobiledevice

    libimobiledevice

    A cross-platform protocol library to communicate with iOS devices

    libimobiledevice is a cross-platform software library that talks the protocols to interact with iOS devices. Unlike other projects, it does not depend on using any existing proprietary libraries and does not require jailbreaking. Access filesystem of a device, access documents of file sharing apps, retrieve information about a device and modify various settings, backup and restore the device in a native way compatible with iTunes. Manage app icons arrangement on the device, install, remove,...
    Downloads: 45 This Week
    Last Update:
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  • 4
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or WITH_GNUTLS or WITH_MBEDTLS) HTTP client/server (support https http1/x http2 grpc). ...
    Downloads: 1 This Week
    Last Update:
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  • 5
    eCapture

    eCapture

    Capturing SSL/TLS plaintext without a CA certificate using eBPF

    Capture SSL/TLS text content without a CA certificate using eBPF. Supports Linux/Android kernel versions x86_64 4.18 and above, aarch64 5.5 and above. Does not support Windows and macOS systems.
    Downloads: 1 This Week
    Last Update:
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  • 6
    Vanilla.PDF

    Vanilla.PDF

    Cross-platform SDK for creating and modifying PDF documents

    ...It requires no external runtime dependencies, making it lightweight and ideal for embedding into desktop applications, servers, or automation pipelines. The SDK offers full cross-platform support including Windows, Linux, macOS, and Android, with builds available for major compilers and architectures. Vanilla.PDF supports advanced PDF features such as adding CMS (PKCS#7) digital signatures, modifying content streams and metadata, and working with encryption and permissions based on standard PDF security models. It includes tools for parsing PDF internals like cross-reference tables and objects, providing fine-grained document analysis capabilities. ...
    Downloads: 1 This Week
    Last Update:
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  • 7
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    ...It enables applications to determine which instruction sets (such as SSE, AVX, or NEON) are supported on the host machine, allowing developers to optimize performance dynamically. The library supports numerous architectures—including x86, ARM, AArch64, MIPS, POWER, RISCV, LoongArch, and s390x—and works on major operating systems like Linux, macOS, Windows, FreeBSD, Android, and iOS. Implemented in portable C99, it is thread-safe, has no memory allocations, and raises no exceptions, making it suitable even for use in low-level system libraries. The design emphasizes portability, extensibility, and compatibility with sandboxed or restricted environments where direct CPU access may be limited.
    Downloads: 1 This Week
    Last Update:
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  • 8
    SDL

    SDL

    Simple DirectMedia Layer

    ...It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and Android. SDL is written in C but is compatible with C++ and has bindings for multiple other programming languages, making it highly flexible for different development environments. The library is not a game engine itself, but rather a hardware abstraction layer that enables developers to build engines or applications on top of it with full control over performance and rendering. ...
    Downloads: 5 This Week
    Last Update:
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  • 9
    Acl

    Acl

    A powerful server and network library, including coroutine

    The Acl (Advanced C/C++ Library) project a is powerful multi-platform network communication library and service framework, supporting LINUX, WIN32, Solaris, FreeBSD, MacOS, AndroidOS, iOS. Many applications written by Acl run on these devices with Linux, Windows, iPhone and Android and serve billions of users. There are some important modules in Acl project, including network communcation, server framework, application protocols, multiple coders, etc. The common protocols such as HTTP/SMTP/ICMP//MQTT/Redis/Memcached/Beanstalk/Handler Socket are implemented in Acl, and the codec library such as XML/JSON/MIME/BASE64/UUCODE/QPCODE/RFC2047/RFC1035, etc., are also included in Acl. ...
    Downloads: 1 This Week
    Last Update:
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  • 10
    DartNative

    DartNative

    Write iOS&macOS&Android Code using Dart

    dart_native is a runtime library that allows Dart to interact with native Objective-C and Java code directly. It enables Flutter and Dart apps to call native platform APIs without writing platform-specific code manually.
    Downloads: 6 This Week
    Last Update:
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  • 11
    usbmuxd

    usbmuxd

    A socket daemon to multiplex connections from and to iOS devices

    A socket daemon to multiplex connections from and to iOS devices. usbmuxd stands for "USB multiplexing daemon". This daemon is in charge of multiplexing connections over USB to an iOS device. The daemon is automatically started by udev or systemd depending on what you have configured upon hotplug of an iOS device and exits if the last device was unplugged. When usbmuxd is running it provides a socket interface at /var/run/usbmuxd that is designed to be compatible with the socket interface...
    Downloads: 85 This Week
    Last Update:
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