Showing 18 open source projects for "ios software"

View related business solutions
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • Veeam Data Platform v13.1 Icon
    Veeam Data Platform v13.1

    Move workloads across hypervisors and clouds with no vendor lock-in. Try VDP free today.

    Try Veeam Data Platform today. Experience the unified platform that's secure by design, portable by default, and proven to recover clean, fast, and anywhere.
    Try Now
  • 1
    AppSync

    AppSync

    Unified AppSync dynamic library for iOS 5 and above

    AppSync is a tool that enables sideloading and installation of unsigned iOS applications. It allows developers and users to install apps without requiring a paid Apple Developer account.
    Downloads: 184 This Week
    Last Update:
    See Project
  • 2
    libirecovery

    libirecovery

    Library and utility to talk to iBoot/iBSS via USB on Mac OS X, Windows

    A cross-platform FOSS library is written in C to communicate with iOS devices natively. The libirecovery library allows communication with iBoot/iBSS of iOS devices via USB.
    Downloads: 5 This Week
    Last Update:
    See Project
  • 3
    libusbmuxd

    libusbmuxd

    A client library to multiplex connections from and to iOS devices

    A client library for applications to handle usbmux protocol connections with iOS devices. This project is a client library to multiplex connections from and to iOS devices alongside command-line utilities. It is primarily used by applications that use the libimobiledevice library to communicate with services running on iOS devices. The library does not establish a direct connection with a device but requires connecting to a socket provided by the usbmuxd daemon. The libimobiledevice project...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 4
    loc567

    loc567

    Open-source web-based iOS location simulation tool

    loc567 is a fully open-source web-based iOS location simulation tool that operates entirely through a browser interface. Unlike many location spoofing solutions, it does not require a computer, jailbreak, TrollStore, enterprise certificates, or additional software installation. The platform is designed to work across a wide range of iOS versions and focuses on maintaining long-running, stable virtual location sessions.
    Downloads: 4 This Week
    Last Update:
    See Project
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • 5
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 6
    libimobiledevice

    libimobiledevice

    A cross-platform protocol library to communicate with iOS devices

    libimobiledevice is a cross-platform software library that talks the protocols to interact with iOS devices. Unlike other projects, it does not depend on using any existing proprietary libraries and does not require jailbreaking. Access filesystem of a device, access documents of file sharing apps, retrieve information about a device and modify various settings, backup and restore the device in a native way compatible with iTunes.
    Downloads: 61 This Week
    Last Update:
    See Project
  • 7
    Google Toolbox for Mac

    Google Toolbox for Mac

    Google Toolbox for Mac

    Google Toolbox for Mac (GTMSession) is a comprehensive collection of open source Objective-C utilities and frameworks developed by Google to support macOS and iOS application development. It consolidates reusable code components drawn from various internal Google projects, offering developers a wide range of tools for building efficient, maintainable Apple platform software. The library includes modules for networking, logging, testing, data handling, and user interface extensions, helping developers avoid reinventing common functionality. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 8
    TBOX

    TBOX

    A glib-like multi-platform c library

    TBOX is a glib-like cross-platform C library that is simple to use yet powerful in nature. The project focuses on making C development easier and provides many modules (.e.g stream, coroutine, regex, container, algorithm ...), so that any developer can quickly pick it up and enjoy the productivity boost when developing in C language. It supports the following platforms: Windows, Macosx, Linux, Android, iOS, BSD and etc. Supports file, data, http and socket source. Supports the stream filter...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 9
    SDL

    SDL

    Simple DirectMedia Layer

    SDL (Simple DirectMedia Layer) is a cross-platform multimedia development library designed to provide low-level access to hardware components such as graphics, audio, input devices, and system resources, making it a foundational tool for building games, emulators, and interactive applications. It abstracts platform-specific functionality into a consistent API, allowing developers to write code once and deploy it across multiple operating systems including Windows, macOS, Linux, iOS, and...
    Downloads: 16 This Week
    Last Update:
    See Project
  • Go from Code to Production URL in Seconds Icon
    Go from Code to Production URL in Seconds

    Cloud Run deploys apps in any language instantly. Scales to zero. Pay only when code runs.

    Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
    Try it free
  • 10
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    POCO

    POCO

    Cross-platform C++ libraries for building network applications

    ...Whether building automation systems, industrial automation, IoT platforms, air traffic management systems, enterprise IT application and infrastructure management, security and network analytics, automotive infotainment and telematics, financial or healthcare, C++ developers have been trusting the POCO C++ Libraries for 15+ years and deployed it in millions of devices. Create software for connected embedded devices running Linux, Windows Embedded or QNX. Create cross-platform backends in C++ for iOS and Android applications and combine it with a native or HTML5-based user interface. Create software for IoT devices that talk to cloud backends over HTTP REST APIs. See macchina.io for an IoT platform built with POCO.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 12
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    cpu_features is a cross-platform C library developed by Google that provides a simple and efficient way to detect available CPU features at runtime across a wide range of architectures and operating systems. It enables applications to determine which instruction sets (such as SSE, AVX, or NEON) are supported on the host machine, allowing developers to optimize performance dynamically. The library supports numerous architectures—including x86, ARM, AArch64, MIPS, POWER, RISCV, LoongArch, and...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 13
    Acl

    Acl

    A powerful server and network library, including coroutine

    The Acl (Advanced C/C++ Library) project a is powerful multi-platform network communication library and service framework, supporting LINUX, WIN32, Solaris, FreeBSD, MacOS, AndroidOS, iOS. Many applications written by Acl run on these devices with Linux, Windows, iPhone and Android and serve billions of users. There are some important modules in Acl project, including network communcation, server framework, application protocols, multiple coders, etc. The common protocols such as...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals...
    Leader badge
    Downloads: 38,713 This Week
    Last Update:
    See Project
  • 15
    DartNative

    DartNative

    Write iOS&macOS&Android Code using Dart

    dart_native is a runtime library that allows Dart to interact with native Objective-C and Java code directly. It enables Flutter and Dart apps to call native platform APIs without writing platform-specific code manually.
    Downloads: 9 This Week
    Last Update:
    See Project
  • 16
    Lullaby

    Lullaby

    A collection of C++ libraries designed to help teams

    Lullaby is a modular collection of high-performance C++ libraries developed by Google for creating immersive virtual and augmented reality (VR/AR) experiences. It provides a flexible framework built around an Entity-Component-System (ECS) architecture, enabling developers to design efficient, scalable, and data-driven 3D applications. The framework includes tools and APIs for rendering full 3D environments, managing spatial audio, handling animations, and constructing interactive UI elements...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    EJDB

    EJDB

    Embeddable JSON Database engine C library

    EJDB 2.0, Embeddable JSON Database engine C library. Simple XPath like query language (JQL). Websockets / Android / iOS / React Native / Flutter / Java / Dart / Node.js bindings. Docker image. Array elements are matched from start to end. In equal arrays all values at the same index should be equal. Lexicographically sort object keys in both maps. Do matching keys and its values starting from the lowest key. Database index can be build for any JSON field path containing values of number or...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 18
    usbmuxd

    usbmuxd

    A socket daemon to multiplex connections from and to iOS devices

    A socket daemon to multiplex connections from and to iOS devices. usbmuxd stands for "USB multiplexing daemon". This daemon is in charge of multiplexing connections over USB to an iOS device. The daemon is automatically started by udev or systemd depending on what you have configured upon hotplug of an iOS device and exits if the last device was unplugged. When usbmuxd is running it provides a socket interface at /var/run/usbmuxd that is designed to be compatible with the socket interface...
    Downloads: 33 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next