Showing 17 open source projects for "computer simulation software"

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  • 1
    HYPRE

    HYPRE

    Parallel solvers for sparse linear systems featuring multigrid methods

    Livermore’s HYPRE library of linear solvers makes possible larger, more detailed simulations by solving problems faster than traditional methods at large scales. It offers a comprehensive suite of scalable solvers for large-scale scientific simulation, featuring parallel multigrid methods for both structured and unstructured grid problems. The HYPRE library is highly portable and supports a number of languages. Work on HYPRE began in the late 1990s. It has since been used by research...
    Downloads: 4 This Week
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  • 2
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 148 This Week
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  • 3
    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    Competent Audio (CA) is an audio engine suitable for video games. It is written in C, but is designed for interoperability with other languages. Windows and Linux binaries for x86 and amd64 are available. CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips. - Mixers combine audio signals and optionally perform signal processing. - Sinks send audio signals to an output...
    Downloads: 0 This Week
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  • 4
    Darknet

    Darknet

    Convolutional Neural Networks

    Darknet is an open source neural network framework written in C and CUDA, developed by Joseph Redmon. It is best known as the original implementation of the YOLO (You Only Look Once) real-time object detection system. Darknet is lightweight, fast, and easy to compile, making it suitable for research and production use. The repository provides pre-trained models, configuration files, and tools for training custom object detection models. With GPU acceleration via CUDA and OpenCV integration,...
    Downloads: 32 This Week
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  • 5
    Major looseless compression algorithms library and documentation. First project: Arithmetic, Huffman, LZ77, LZ78, LZW, RLE. Second project reimplements Deflate. Documentation explains major Entropy Compression Methods.
    Downloads: 0 This Week
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  • 6
    concordia

    concordia

    Powerful search library, best suited for computer-aided translation

    Concordia - Roman goddess of agreement. Concordance searcher - tool for translators who need their translations to "agree" with one standard. Concordia is a C++ library for fast text lookup in large corpora. It uses a RAM stored index, which takes up approximately 600MB of memory for a corpus of 2 million sentences. It is based on the idea of a suffix array, enhanced by the presence of other auxiliary data structures. The effects are stunning - Concordia is able to do simple substring...
    Downloads: 0 This Week
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  • 7
    pyCGNS

    pyCGNS

    A Python package for CGNS

    pyCGNS is now on github: https://pycgns.github.io/index.html https://github.com/pyCGNS/pyCGNS
    Downloads: 0 This Week
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  • 8

    utahrle

    Library and tools for dealing with the RLE raster image format

    Utah Raster Toolkit is a collection of programs and C routines for dealing with raster images commonly encountered in computer graphics. Called the RLE format, it uses run length encoding to reduce storage space for most images. URT was originally developed by the University of Utah.
    Downloads: 0 This Week
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  • 9
    base64 RFC1113 Vanilla ANSI-C Code for a portable stand-alone file encode/decode utility. In 2001, I asked people to 'Help me break it!' Since then, 10+years later, the code remains unbroken and is in wide production use world-wide. It has been ported to all major architectures and been used as a template for ports to different computer and human languages. This is very mature and stable code. Although this comes from a project that was constrained by export controls and is used in...
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    Downloads: 32 This Week
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  • 10

    neuranep

    Neural Network Engineering Platform

    A parallel-programming framework for concurrently running large numbers of small autonomous jobs, or microthreads, across multiple cores in a CPU or CPUs in a cluster. NeuraNEP emulates a distributed processing environment capable of handling millions of microthreads in parallel, for example running neural networks with millions of spiking cells. Microthreads are general processing elements that can also represent non-neural elements, such as cell populations, extracellular space, emulating...
    Downloads: 0 This Week
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  • 11
    Open PHIGS

    Open PHIGS

    PHIGS (Programmer's Hierarchical Interactive Graphics System)

    PHIGS is an API standard for rendering 3D computer graphics. During the 1990's OpenGL became a more popular 3D API for professionals, and it still is today. PHIGS remains to be widely used in the film industry. Open PHIGS uses OpenGL for rendering graphics rather than implementing it's own abstraction layer to the graphics hardware, or using the PHIGS Extension to X (PEX). The reason for doing so is that today every graphics card manufacturer provides their own OpenGL implementation,...
    Downloads: 0 This Week
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  • 12
    C++ Airline Travel Market Simulator
    That project aims at studying and comparing typical airline IT methods, for instance RM-related algorithms. It works from a Unix/Linux/Mac command-line, and exposes basic APIs. It is being developed in C++, with Python wrappers for some components.
    Downloads: 0 This Week
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  • 13
    SplitNeuron
    SPLITNEURON is a completely new approach to large-scale, biologically plausible, neural-network simulation library based on data structures and methods directly coded into database and conceived to explicitly share load on multiple machines.
    Downloads: 0 This Week
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  • 14
    OpenCV-AR
    OpenCV-AR is a software library used for Augmented Reality development. It is targeted on Linux, though it is also able to work on Windows platform. It is an alternative to ARToolKit for Augmented Reality application development.
    Downloads: 0 This Week
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  • 15
    Neural Network class library: Its a C/C++ implementation that provides following three neural architecture - Feed-forward network, Radial Basis function network, multi-layer perceptron and Self-Organizing Maps.
    Downloads: 0 This Week
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  • 16
    Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
    Downloads: 0 This Week
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  • 17
    CellMT is a threading library for the Cell/BE that enables the concurrent execution of multiple threads inside each SPE. This project has been developed at the Computer Sciences department of the Barcelona Supercomputing Center. http://www.bsc.es
    Downloads: 0 This Week
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