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    POCO

    POCO

    Cross-platform C++ libraries for building network applications

    ...Whether building automation systems, industrial automation, IoT platforms, air traffic management systems, enterprise IT application and infrastructure management, security and network analytics, automotive infotainment and telematics, financial or healthcare, C++ developers have been trusting the POCO C++ Libraries for 15+ years and deployed it in millions of devices. Create software for connected embedded devices running Linux, Windows Embedded or QNX. Create cross-platform backends in C++ for iOS and Android applications and combine it with a native or HTML5-based user interface. Create software for IoT devices that talk to cloud backends over HTTP REST APIs. See macchina.io for an IoT platform built with POCO.
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    Competent Audio

    Competent Audio

    Machine graph audio engine for computer games

    ...CA uses a machine graph model with support for arbitrary numbers of machines, limited only by the available system resources: - Samplers play back audio clips. - Mixers combine audio signals and optionally perform signal processing. - Sinks send audio signals to an output device. Stereo and mono sound output is supported via a slightly customized version of libsoundio 2.0. Audio clips can have arbitrary channel counts, and can be queued for streaming or dynamic music. CA contains a very simple embedded VM for running custom signal processors, allowing you to add custom DSP code (currently assembly language only) without compiling native code. ...
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